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path: root/src/video_core/shader
AgeCommit message (Expand)Author
2019-02-25shader/track: Resolve variable shadowing warningsLioncash
2019-02-24Merge pull request #2118 from FernandoS27/ipa-improvebunnei
2019-02-14shader_decompiler: Improve Accuracy of Attribute Interpolation.Fernando Sahmkow
2019-02-12gl_shader_decompiler: Re-implement TLDS lodReinUsesLisp
2019-02-12Merge pull request #2108 from FernandoS27/fix-ccbunnei
2019-02-12Merge pull request #2109 from FernandoS27/fix-f2ibunnei
2019-02-11Corrected F2I None mode to RoundEven.Fernando Sahmkow
2019-02-11Fix incorrect value for CC bit in IADDFernando Sahmkow
2019-02-07shader_ir: Remove F4 prefix to texture operationsReinUsesLisp
2019-02-07shader_ir: Clean texture management codeReinUsesLisp
2019-02-06Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-trackingbunnei
2019-02-06gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp
2019-02-05Merge pull request #2081 from ReinUsesLisp/lmem-64bunnei
2019-02-04Merge pull request #2082 from FernandoS27/txq-stlbunnei
2019-02-03Fix TXQ not using the component mask.Fernando Sahmkow
2019-02-03shader_ir/memory: Add ST_L 64 and 128 bits storesReinUsesLisp
2019-02-03shader/track: Search inside of conditional nodesReinUsesLisp
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp
2019-02-03shader_ir/memory: Add LD_L 128 bits loadsReinUsesLisp
2019-02-03shader_bytecode: Rename BytesN enums to BitsNReinUsesLisp
2019-02-03shader_ir/memory: Add LD_L 64 bits loadsReinUsesLisp
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-28shader/shader_ir: Amend three comment typosLioncash
2019-01-28shader/shader_ir: Amend constructor initializer ordering for AbufNodeLioncash
2019-01-28shader/decode: Avoid a pessimizing std::move within DecodeRange()Lioncash
2019-01-15shader_ir: Fixup clang buildReinUsesLisp
2019-01-15shader_decode: Fixup XMADReinUsesLisp
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp
2019-01-15video_core: Rename glsl_decompiler to gl_shader_decompilerReinUsesLisp
2019-01-15shader_ir: Remove RZ and use Register::ZeroIndex insteadReinUsesLisp
2019-01-15shader_decode: Implement TEXS.F16ReinUsesLisp
2019-01-15shader_decode: Fixup R2PReinUsesLisp
2019-01-15glsl_decompiler: Fixup TLDSReinUsesLisp
2019-01-15glsl_decompiler: Fixup geometry shadersReinUsesLisp
2019-01-15shader_decode: Fixup WriteLogicOperation zero comparisonReinUsesLisp
2019-01-15glsl_decompiler: Fixup permissive member function declarationsReinUsesLisp
2019-01-15shader_decode: Fixup PSETReinUsesLisp
2019-01-15shader_decode: Fixup clang-formatReinUsesLisp
2019-01-15video_core: Implement IR based geometry shadersReinUsesLisp
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp
2019-01-15shader_decode: Implement HSET2ReinUsesLisp
2019-01-15shader_decode: Rework HSETP2ReinUsesLisp
2019-01-15shader_decode: Implement R2PReinUsesLisp