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Author
2017-02-12
video_core/shader: Document sanitized MUL operation
Yuri Kunde Schlesner
2017-02-12
Merge pull request #2550 from yuriks/pica-refactor2
Yuri Kunde Schlesner
2017-02-10
video_core: Fix benign out-of-bounds indexing of array (#2553)
Yuri Kunde Schlesner
2017-02-09
VideoCore: Split regs.h inclusions
Yuri Kunde Schlesner
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split shader regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
Merge pull request #2476 from yuriks/shader-refactor3
Yuri Kunde Schlesner
2017-02-03
ShaderJIT: add 16 dummy bytes at the bottom of the stack
wwylele
2017-01-31
Common/x64: remove legacy emitter and abi (#2504)
Weiyi Wang
2017-01-31
shader_jit_x64_compiler: esi and edi should be persistent (#2500)
Merry
2017-01-29
VideoCore: Extract swrast-specific data from OutputVertex
Yuri Kunde Schlesner
2017-01-29
VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
Yuri Kunde Schlesner
2017-01-29
VideoCore: Split shader output writing from semantic loading
Yuri Kunde Schlesner
2017-01-29
VideoCore: Consistently use shader configuration to load attributes
Yuri Kunde Schlesner
2017-01-29
VideoCore: Rename some types to more accurate names
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Move entry_point to SetupBatch
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
Yuri Kunde Schlesner
2017-01-25
Shader: Remove OutputRegisters struct
Yuri Kunde Schlesner
2017-01-25
Shader: Initialize conditional_code in interpreter
Yuri Kunde Schlesner
2017-01-25
Shader: Don't read ShaderSetup from global state
Yuri Kunde Schlesner
2017-01-25
shader_jit_x64: Don't read program from global state
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Split shader uniform state and shader engine
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Add constness to methods
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Use only entry_point as ShaderSetup param
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
Yuri Kunde Schlesner
2017-01-25
VideoCore/Shader: Extract input vertex loading code into function
Yuri Kunde Schlesner
2017-01-23
video_core: fix shader.cpp signed / unsigned warning
Kloen
2017-01-04
Fix some warnings (#2399)
Jonathan Hao
2016-12-16
VideoCore/Shader: Extract DebugData out from UnitState
Yuri Kunde Schlesner
2016-12-16
Remove unnecessary cast
Yuri Kunde Schlesner
2016-12-16
VideoCore/Shader: Extract evaluate_condition lambda to function scope
Yuri Kunde Schlesner
2016-12-15
VideoCore/Shader: Extract call lambda up a scope and remove unused param
Yuri Kunde Schlesner
2016-12-15
VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset
Yuri Kunde Schlesner
2016-12-15
VideoCore/Shader: Move DebugData to a separate file
Yuri Kunde Schlesner
2016-12-15
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
Yuri Kunde Schlesner
2016-12-14
VideoCore: Eliminate an unnecessary copy in the drawcall loop
Yuri Kunde Schlesner
2016-12-14
shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
Yuri Kunde Schlesner
2016-12-14
VideoCore: Convert x64 shader JIT to use Xbyak for assembly
Yuri Kunde Schlesner
2016-12-04
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
Jannik Vogel
2016-12-02
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
Jannik Vogel
2016-09-29
VideoCore: Shader interpreter cleanups
Yuri Kunde Schlesner
2016-09-29
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
Yuri Kunde Schlesner
2016-09-21
Remove special rules for Windows.h and library includes
Yuri Kunde Schlesner
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
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