index
:
Citron
master
Mirror of the Citron emulator
silvan
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
shader
Age
Commit message (
Expand
)
Author
2019-11-14
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
Fernando Sahmkow
2019-11-13
Merge pull request #3084 from ReinUsesLisp/cast-warnings
Rodrigo Locatti
2019-11-08
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-07
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-07
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-07
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
bunnei
2019-11-07
shader/control_flow: Specify constness on caller lambdas
Rodrigo Locatti
2019-11-07
shader/control_flow: Use callable template instead of std::function
ReinUsesLisp
2019-11-07
shader/control_flow: Abstract repeated code chunks in BRX tracking
ReinUsesLisp
2019-11-07
shader/control_flow: Silence Intellisense cast warnings
ReinUsesLisp
2019-11-07
shader/control_flow: Remove brace initializer in std containers
ReinUsesLisp
2019-11-07
shader/decode: Reduce severity of arithmetic rounding warnings
ReinUsesLisp
2019-11-07
shader/arithmetic: Reduce RRO stub severity
ReinUsesLisp
2019-11-07
shader/texture: Remove NODEP warnings
ReinUsesLisp
2019-11-06
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
Rodrigo Locatti
2019-10-30
Shader_IR: Fix regression on TLD4
Fernando Sahmkow
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-29
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-26
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-26
Merge pull request #3027 from lioncash/lookup
Rodrigo Locatti
2019-10-25
Merge pull request #3013 from FernandoS27/tld4s-fix
Rodrigo Locatti
2019-10-25
gl_shader_cache: Implement locker variants invalidation
ReinUsesLisp
2019-10-25
gl_shader_disk_cache: Store and load fast BRX
ReinUsesLisp
2019-10-25
const_buffer_locker: Minor style changes
ReinUsesLisp
2019-10-25
gl_shader_decompiler: Move entries to a separate function
ReinUsesLisp
2019-10-25
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
Shader_IR: Correct typo in Consistent method.
Fernando Sahmkow
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-25
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
Shader_Cache: setup connection of ConstBufferLocker
Fernando Sahmkow
2019-10-25
VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...
Fernando Sahmkow
2019-10-25
Shader_IR: Implement BRX tracking.
Fernando Sahmkow
2019-10-24
shader_ir: Use std::array with pair instead of unordered_map
Lioncash
2019-10-23
video_core/shader: Resolve instances of variable shadowing
Lioncash
2019-10-22
Shader_Ir: Fix TLD4S from using a component mask.
Fernando Sahmkow
2019-10-22
shader_ir/memory: Ignore global memory when tracking fails
ReinUsesLisp
2019-10-17
video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member...
Lioncash
2019-10-17
video_core/shader/ast: Make ASTManager::Print a const member function
Lioncash
2019-10-17
video_core/shader/ast: Make ExprPrinter members private
Lioncash
2019-10-17
video_core/shader/ast: Make Indent() return a string_view
Lioncash
2019-10-17
video_core/shader/ast: Make Indent() private
Lioncash
2019-10-17
video_core/shader/ast: Rename Ident() to Indent()
Lioncash
2019-10-17
video_core/shader/ast: Make use of fmt where applicable
Lioncash
2019-10-17
Merge pull request #2980 from lioncash/warn
bunnei
2019-10-15
control_flow: Silence truncation warnings
Lioncash
2019-10-15
shader/node: std::move Meta instance within OperationNode constructor
Lioncash
2019-10-07
shader/half_set_predicate: Fix HSETP2 for constant buffers
ReinUsesLisp
2019-10-07
shader/half_set_predicate: Reduce DEBUG_ASSERT to LOG_DEBUG
ReinUsesLisp
[prev]
[next]