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Mirror of the Citron emulator
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Author
2019-04-18
video_core: Silent -Wswitch warnings
ReinUsesLisp
2019-04-17
Merge pull request #2348 from FernandoS27/guest-bindless
bunnei
2019-04-16
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
bunnei
2019-04-15
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-15
shader_ir/decode: Implement half float saturation
ReinUsesLisp
2019-04-15
shader_ir/decode: Reduce severity of unimplemented half-float FTZ
ReinUsesLisp
2019-04-15
renderer_opengl: Implement half float NaN comparisons
ReinUsesLisp
2019-04-15
shader_ir: Avoid using static on heap-allocated objects
ReinUsesLisp
2019-04-15
Do some corrections in conversion shader instructions.
Fernando Sahmkow
2019-04-14
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-08
Correct XMAD mode, psl and high_b on different encodings.
Fernando Sahmkow
2019-04-08
Adapt Bindless to work with AOFFI
Fernando Sahmkow
2019-04-08
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
Fix TMML
Fernando Sahmkow
2019-04-08
Refactor GetTextureCode and GetTexCode to use an optional instead of optional...
Fernando Sahmkow
2019-04-08
Implement TXQ_B
Fernando Sahmkow
2019-04-08
Implement TMML_B
Fernando Sahmkow
2019-04-08
Corrections to TEX_B
Fernando Sahmkow
2019-04-08
Implement Bindless Handling on SetupTexture
Fernando Sahmkow
2019-04-08
Unify both sampler types.
Fernando Sahmkow
2019-04-08
Implement Bindless Samplers and TEX_B in the IR.
Fernando Sahmkow
2019-04-03
shader_ir/memory: Reduce severity of LD_L cache management and log it
ReinUsesLisp
2019-04-03
shader_ir/memory: Reduce severity of ST_L cache management and log it
ReinUsesLisp
2019-03-31
shader_ir/decode: Silent implicit sign conversion warning
Mat M
2019-03-30
shader_ir/decode: Implement AOFFI for TEX and TLD4
ReinUsesLisp
2019-03-30
shader_ir: Implement immediate register tracking
ReinUsesLisp
2019-02-26
shader/decode: Remove extras from MetaTexture
ReinUsesLisp
2019-02-26
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp
2019-02-25
shader/track: Resolve variable shadowing warnings
Lioncash
2019-02-24
Merge pull request #2118 from FernandoS27/ipa-improve
bunnei
2019-02-14
shader_decompiler: Improve Accuracy of Attribute Interpolation.
Fernando Sahmkow
2019-02-12
gl_shader_decompiler: Re-implement TLDS lod
ReinUsesLisp
2019-02-12
Merge pull request #2108 from FernandoS27/fix-cc
bunnei
2019-02-12
Merge pull request #2109 from FernandoS27/fix-f2i
bunnei
2019-02-11
Corrected F2I None mode to RoundEven.
Fernando Sahmkow
2019-02-11
Fix incorrect value for CC bit in IADD
Fernando Sahmkow
2019-02-07
shader_ir: Remove F4 prefix to texture operations
ReinUsesLisp
2019-02-07
shader_ir: Clean texture management code
ReinUsesLisp
2019-02-06
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
bunnei
2019-02-06
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
ReinUsesLisp
2019-02-05
Merge pull request #2081 from ReinUsesLisp/lmem-64
bunnei
2019-02-04
Merge pull request #2082 from FernandoS27/txq-stl
bunnei
2019-02-03
Fix TXQ not using the component mask.
Fernando Sahmkow
2019-02-03
shader_ir/memory: Add ST_L 64 and 128 bits stores
ReinUsesLisp
2019-02-03
shader/track: Search inside of conditional nodes
ReinUsesLisp
2019-02-03
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
2019-02-03
shader_ir/memory: Add LD_L 128 bits loads
ReinUsesLisp
2019-02-03
shader_bytecode: Rename BytesN enums to BitsN
ReinUsesLisp
2019-02-03
shader_ir/memory: Add LD_L 64 bits loads
ReinUsesLisp
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