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Mirror of the Citron emulator
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video_core
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surface.h
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Author
2020-04-30
texture: Implement R8G8UI
Morph
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
2020-03-12
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-02-15
texture: Implement R32I
ReinUsesLisp
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-10-27
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
Fernando Sahmkow
2019-10-09
Surfaces: Implement R4G4B4A4U format.
Fernando Sahmkow
2019-10-09
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
Fernando Sahmkow
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-13
video_core/surface: Add function to detect sRGB surfaces
ReinUsesLisp
2019-06-29
texture_cache: Style changes
ReinUsesLisp
2019-06-24
video_core/surface: Address feedback
ReinUsesLisp
2019-06-20
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-20
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
ReinUsesLisp
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-02-01
video_core: Remove unused Fill surface type
ReinUsesLisp
2019-01-29
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
ReinUsesLisp
2018-12-28
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
bunnei
2018-12-04
Improve msvc codegen for hot-path array LUTs
heapo
2018-11-12
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
greggameplayer
2018-11-05
Merge pull request #1616 from FernandoS27/cube-array
bunnei
2018-11-01
Fix ASTC Decompressor to support depth parameter
FernandoS27
2018-11-01
Implement Cube Arrays
FernandoS27
2018-10-30
video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp