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path: root/src/video_core/surface.h
AgeCommit message (Expand)Author
2022-11-24GPU: Implement additional render target formats.Fernando Sahmkow
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
2022-05-13video_core/surface: Use u8 for PixelFormat block tablesMorph
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2021-11-17video_core: Add S8_UINT stencil formatMorph
2021-11-16Vulkan Rasterizer: Fix clears on integer textures.FernandoS27
2021-11-16vk_texture_cache: Use nearest neighbor scaling when availableameerj
2021-06-16Reaper: Address Feedback.Fernando Sahmkow
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp
2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp
2020-07-13video_core/surface: Remove explicit values on PixelFormat's definitionReinUsesLisp
2020-04-30texture: Implement R8G8UIMorph
2020-04-01video_core: Use native ASTC when availableReinUsesLisp
2020-03-12video_core: Implement RGBA16_SNORMReinUsesLisp
2020-02-15texture: Implement R32IReinUsesLisp
2019-11-14texture_cache: Use a table instead of switch for texture formatsReinUsesLisp
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp
2019-10-27Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.Fernando Sahmkow
2019-10-09Surfaces: Implement R4G4B4A4U format.Fernando Sahmkow
2019-10-09Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5Fernando Sahmkow
2019-09-22video_core: Implement RGBX16F PixelFormatFearlessTobi
2019-09-13video_core/surface: Add function to detect sRGB surfacesReinUsesLisp
2019-06-29texture_cache: Style changesReinUsesLisp
2019-06-24video_core/surface: Address feedbackReinUsesLisp
2019-06-20texture_cache: Style and CorrectionsFernando Sahmkow
2019-06-20gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp
2019-06-20texture_cache: General FixesFernando Sahmkow
2019-06-20surface_params: Optimize CreateForTextureReinUsesLisp
2019-02-01video_core: Remove unused Fill surface typeReinUsesLisp
2019-01-29gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp
2018-12-28gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.bunnei
2018-12-04Improve msvc codegen for hot-path array LUTsheapo
2018-11-12Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer
2018-11-05Merge pull request #1616 from FernandoS27/cube-arraybunnei
2018-11-01Fix ASTC Decompressor to support depth parameterFernandoS27