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Mirror of the Citron emulator
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Age
Commit message (
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Author
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-28
chore: add missing SPDX tags
Andrea Pappacoda
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-20
general: Fix clang/gcc build errors
ameerj
2022-03-19
video_core: Reduce unused includes
ameerj
2021-11-17
TextureCache: Fix Automatic Anisotropic.
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-08-30
Merge pull request #6879 from ameerj/decoder-assert
bunnei
2021-08-19
video_core: eliminate constant ternary
Valeri
2021-08-16
vk_blit_screen: Fix non-accelerated texture size calculation
ameerj
2021-08-12
decoders: Templates allow memcpy optimizations
yzct12345
2021-08-06
Merge pull request #6791 from ameerj/astc-opt
bunnei
2021-08-02
decoders: Optimize swizzle copy performance (#6790)
yzct12345
2021-07-31
astc_decoder: Optimize the use EncodingData
ameerj
2021-07-31
astc.h: Move data to cpp implementation
ameerj
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-06-28
video_core: Silence signed/unsigned mismatch warnings
Morph
2021-06-19
astc_decoder.comp: Remove unnecessary LUT SSBOs
ameerj
2021-06-19
astc: Various robustness enhancements for the gpu decoder
ameerj
2021-06-15
astc_decoder: Fix LDR CEM1 endpoint calculation
ameerj
2021-06-15
textures: Reintroduce CPU ASTC decoder
ameerj
2021-06-04
decoders: Break instead of continue
lat9nq
2021-06-04
decoders: Avoid out-of-bounds access
lat9nq
2021-04-14
common: Move settings to common from core.
bunnei
2021-03-25
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-01-15
common/alignment: Rename AlignBits to AlignUpLog2
ReinUsesLisp
2021-01-15
astc: Increase integer encoded vector size
ReinUsesLisp
2021-01-15
astc: Return zero on out of bound bits
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-08-10
textures/decoders: Fix block linear to pitch copies
ReinUsesLisp
2020-07-21
Merge pull request #4324 from ReinUsesLisp/formats
bunnei
2020-07-14
Merge pull request #4242 from ReinUsesLisp/maxwell-dma
bunnei
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-10
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
ReinUsesLisp
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-04-28
Clang Format and Documentation.
Fernando Sahmkow
2020-04-28
MaxwellDMA: Optimize micro copies.
Fernando Sahmkow
2020-04-16
General: Resolve warnings related to missing declarations
Lioncash
2020-04-13
Merge pull request #3631 from ReinUsesLisp/more-astc
Mat M
2020-04-12
video_core: Add MSAA registers in 3D engine and TIC
ReinUsesLisp
2020-04-09
astc: Hard code bit depth changes to 8 and use fast replicate
ReinUsesLisp
2020-04-09
astc: Use boost's static_vector to avoid heap allocations
ReinUsesLisp
2020-04-09
astc: Implement a fast precompiled alternative for Replicate
ReinUsesLisp
2020-04-09
astc: Move Replicate to a constexpr LUT when possible
ReinUsesLisp
2020-04-09
astc: Make InputBitStream constexpr
ReinUsesLisp
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