summaryrefslogtreecommitdiff
path: root/src/video_core
AgeCommit message (Expand)Author
2015-11-30PICA: Properly emulate 1-stage delay in the combiner bufferYuri Kunde Schlesner
2015-11-25renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-...bunnei
2015-11-25Use regular uniform locationPierre de La Morinerie
2015-11-18FragShader: Use an UBO instead of several individual uniformsSubv
2015-11-09GPU/Loaders: Log an error when a loader tries to load from a component beyond...Subv
2015-10-21gl_shader_gen: Use explicit locations for vertex shader attributes.bunnei
2015-10-21gl_shader_gen: Optimize code for AppendAlphaTestCondition.bunnei
2015-10-21gl_rasterizer: Define enum types for each vertex texcoord attribute.bunnei
2015-10-21gl_shader_gen: Various cleanups to shader generation.bunnei
2015-10-21gl_rasterizer: Use MMH3 hash for shader cache hey.bunnei
2015-10-21gl_shader_gen: Require explicit uniform locations.bunnei
2015-10-21gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.bunnei
2015-10-21gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).bunnei
2015-10-21gl_shader_gen: Fix bug where TEV stage outputs should be clamped.bunnei
2015-10-21gl_rasterizer: Add documentation to ShaderCacheKey.bunnei
2015-10-21gl_shader_gen: Add additional function documentation.bunnei
2015-10-21gl_shader_util: Cleanup header file + add docstring.bunnei
2015-10-21gl_shader_gen: Various cleanups + moved TEV stage generation to its own funct...bunnei
2015-10-21renderer_opengl: Refactor shader generation/caching to be more organized + va...bunnei
2015-10-21gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.bunnei
2015-10-21gl_shader_util: Use vec3 constants for AppendColorCombiner.bunnei
2015-10-21gl_rasterizer: Fix typo in uploading TEV const color uniforms.bunnei
2015-10-21gl_shader_util: Fix precision bug with alpha testing.bunnei
2015-10-21Initial implementation of fragment shader generation with caching.Subv
2015-10-09CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot
2015-10-06Silence -Wsign-compare warnings.Rohit Nirmal
2015-09-29fix some xcode 7.0 warningsMartin Lindhe
2015-09-16general: Silence some warnings when using clangLioncash
2015-09-11video_core: Reorganize headersLioncash
2015-09-11video_core: Remove unnecessary includes from headersLioncash
2015-09-10Merge pull request #1133 from lioncash/emplace-backbunnei
2015-09-10Merge pull request #1136 from lioncash/protobunnei
2015-09-10renderer_opengl: Remove unimplemented function declarationLioncash
2015-09-10video_core: Remove unused variablesLioncash
2015-09-10gl_rasterizer: Replace push_back calls with emplace_back in AddTriangleLioncash
2015-09-07Shader JIT: Use SCALE constant from emitteraroulin
2015-09-07Shader: Fix size_t to int casts of register offsetsaroulin
2015-09-03OpenGL: Use Sampler Objects to decouple sampler config from texturesYuri Kunde Schlesner
2015-09-03OpenGL: Remove ugly and endian-unsafe color pointer castsYuri Kunde Schlesner
2015-09-03OpenGL: Add support for Sampler Objects to state trackerYuri Kunde Schlesner
2015-09-03Merge pull request #1087 from yuriks/opengl-gladYuri Kunde Schlesner
2015-09-02Merge pull request #1088 from aroulin/x64-emitter-abi-callbunnei
2015-09-02video_core: Fix format specifiers warningsaroulin
2015-09-01x64: Proper stack alignment in shader JIT function callsaroulin
2015-08-31Merge pull request #1092 from Subv/vertex_offsetTony Wasserka
2015-08-31Pica: Added the primitive_restart register (0x25f) to the registers map.Subv
2015-08-31Pica: Add the vertex_offset register to the Pica registers map.Subv
2015-08-31Shader JIT: Fix SGE/SGEI NaN behavioraroulin
2015-08-30Merge pull request #1059 from Subv/vertex_offsetbunnei
2015-08-30GPU: Implemented register 0x22A.Subv