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Citron
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Mirror of the Citron emulator
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video_core
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Author
2018-08-20
Merge pull request #1104 from Subv/instanced_arrays
bunnei
2018-08-20
Merge pull request #1115 from Subv/texs_mask
bunnei
2018-08-20
Merge pull request #1112 from Subv/sampler_types
bunnei
2018-08-20
Implemented RGBA8_UINT
David Marcec
2018-08-19
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
Merge pull request #1089 from Subv/neg_bits
bunnei
2018-08-19
Merge pull request #1105 from Subv/convert_neg
bunnei
2018-08-19
Merge pull request #1113 from Subv/texs_mask
bunnei
2018-08-19
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
Merge pull request #1102 from ogniK5377/mirror-clamp-edge
bunnei
2018-08-19
Merge pull request #1101 from Subv/ssy_stack
bunnei
2018-08-19
Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
Subv
2018-08-19
Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
Subv
2018-08-19
Shader: Added bitfields for the texture type of the various sampling instruct...
Subv
2018-08-19
Shaders: Added decodings for TLD4 and TLD4S
Subv
2018-08-19
Merge pull request #1109 from Subv/ldg_decode
bunnei
2018-08-19
Merge pull request #1108 from Subv/front_facing
bunnei
2018-08-19
Shaders: Added decodings for the LDG and STG instructions.
Subv
2018-08-19
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
Subv
2018-08-18
Shader: Remove an unneeded assert, the negate bit is implemented for conversi...
Subv
2018-08-18
GLRasterizer: Implemented instanced vertex arrays.
Subv
2018-08-18
Shader: Implemented the predicate and mode arguments of LOP.
Subv
2018-08-19
Added WrapMode MirrorOnceClampToEdge
David Marcec
2018-08-18
Shaders: Implemented a stack for the SSY/SYNC instructions.
Subv
2018-08-18
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic inst...
Subv
2018-08-18
Added predcondition GreaterThanWithNan
David Marcec
2018-08-17
Merge pull request #1096 from bunnei/supported-blits
bunnei
2018-08-17
gl_rasterizer_cache: Remove asserts for supported blits.
bunnei
2018-08-17
renderer_opengl: Treat OpenGL errors as critical.
bunnei
2018-08-17
Merge pull request #1019 from Subv/vertex_divisor
bunnei
2018-08-15
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
bunnei
2018-08-15
Shader/Conversion: Implemented the negate bit in F2F and I2I instructions.
Subv
2018-08-15
Shader/I2F: Implemented the negate I2F_C instruction variant.
Subv
2018-08-15
Shader/F2I: Implemented the negate bit in the I2F instruction
Subv
2018-08-15
Shader/F2I: Implemented the F2I_C instruction variant.
Subv
2018-08-15
Shader/F2I: Implemented the negate bit in the F2I instruction.
Subv
2018-08-15
Merge pull request #1077 from bunnei/rgba16u
bunnei
2018-08-14
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
bunnei
2018-08-14
Rasterizer: Implemented instanced rendering.
Subv
2018-08-14
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
bunnei
2018-08-14
Merge pull request #1069 from bunnei/vtx-sz
bunnei
2018-08-14
Merge pull request #1070 from bunnei/cbuf-sz
bunnei
2018-08-14
Merge pull request #1071 from bunnei/fix-ldc
bunnei
2018-08-14
Merge pull request #1068 from bunnei/g8r8s
bunnei
2018-08-15
Implement Z16_UNORM in PixelFormatFromTextureFormat function
greggameplayer
2018-08-14
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
bunnei
2018-08-14
gl_rasterizer: Fix upload size for constant buffers.
bunnei
2018-08-14
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
bunnei
2018-08-14
gl_rasterizer_cache: Implement G8R8S format.
bunnei
2018-08-14
Merge pull request #1058 from greggameplayer/BC7U_Fix
bunnei
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