index
:
Citron
master
Mirror of the Citron emulator
silvan
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
Age
Commit message (
Expand
)
Author
2023-10-20
Merge pull request #11806 from liamwhite/needs-more-locking
liamwhite
2023-10-18
Merge pull request #11810 from liamwhite/clang-17
liamwhite
2023-10-18
Merge pull request #11795 from Squall-Leonhart/D32FToOther
liamwhite
2023-10-17
general: fix build failure on clang 17
Liam
2023-10-17
Merge pull request #11747 from Kelebek1/image_alias_sample_names
liamwhite
2023-10-17
Merge pull request #11349 from vonchenplus/buffer_cache_crash
liamwhite
2023-10-17
renderer_vulkan: add locks to avoid scheduler flushes from CPU
Liam
2023-10-17
Merge pull request #11788 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-17
Changes based on hardware tests
Squall-Leonhart
2023-10-17
Make Clang happy.
Squall Leonhart
2023-10-17
Added missing BuildShader line
Squall Leonhart
2023-10-16
added missing trailing line.
Squall Leonhart
2023-10-16
meant to add the unorms as well
Squall Leonhart
2023-10-16
use texelfetch instead of texturelod
Squall-Leonhart
2023-10-16
appease the format gods
Squall Leonhart
2023-10-16
Another missing copy connected to Bravely Default II
Squall-Leonhart
2023-10-15
missed this line when editing the copypasta
Squall-Leonhart
2023-10-15
moved line to appease the format gods
Squall-Leonhart
2023-10-15
Implement missing formats for Bravely Default 2
Squall-Leonhart
2023-10-15
brings back the removed If statement and adds the num_level test
Squall Leonhart
2023-10-14
host1x/codecs: enable CUDA on Linux
Valeri
2023-10-14
Implement vertex array first and subsequent draws
Kelebek1
2023-10-12
Merge pull request #11751 from Kelebek1/transition_msaa_image
liamwhite
2023-10-11
Transition MSAA images to general layout without uploading data
Kelebek1
2023-10-11
Merge pull request #11744 from Kelebek1/no_res_no_rescaled
liamwhite
2023-10-11
Get out of render pass before query barriers, fix image names with samples > ...
Kelebek1
2023-10-11
Merge pull request #11734 from Kelebek1/device_local_buffer_alloc
liamwhite
2023-10-11
Merge pull request #11683 from Kelebek1/do_not_sync_on_written_buffer
liamwhite
2023-10-11
Merge pull request #11743 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-11
Do not set rescaled flag when rescaling is disabled
Kelebek1
2023-10-11
Fix mistaken usage of info.block instead of level_info.block
Squall-Leonhart
2023-10-10
Merge pull request #11534 from Squall-Leonhart/IFREMOVED
liamwhite
2023-10-10
Not not allocate DeviceLocal buffers as mapped
Kelebek1
2023-10-09
add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
Squall Leonhart
2023-10-07
Merge pull request #11656 from liamwhite/recreate-surface-automatically
liamwhite
2023-10-07
Merge pull request #11677 from Squall-Leonhart/D32FTOABGR8
liamwhite
2023-10-07
Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_test
liamwhite
2023-10-07
Merge pull request #11544 from Kelebek1/reduce_stream_buffer_renderdoc
liamwhite
2023-10-07
Merge pull request #11688 from Kelebek1/x8d42
liamwhite
2023-10-07
Merge pull request #11684 from Kelebek1/disable_push_descriptor_maxwell
liamwhite
2023-10-07
update shader to confirmed format copy
Squall Leonhart
2023-10-06
Allow GPUs without rebar to open multiple RenderDoc captures
Kelebek1
2023-10-06
Implement X8_D24 format
Kelebek1
2023-10-05
Rework nvidia architecture detection, disable push descriptor for Pascal and ...
Kelebek1
2023-10-05
Mark a buffer GPU modified after the buffers are confirmed, do not double syn...
Kelebek1
2023-10-05
lets not convert depth to greyscale since this makes the exhaust and tire smo...
Squall-Leonhart
2023-10-04
Fix CI Formatting check
Squall-Leonhart
2023-10-04
Implements D32_Float to A8B8G8R8_UNORM format copy
Squall-Leonhart
2023-10-02
vk_present_manager: recreate surface on any surface loss
Liam
2023-10-02
ci: fix new codespell errors
Liam
[next]