index
:
Citron
master
Mirror of the Citron emulator
silvan
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
Age
Commit message (
Expand
)
Author
2018-10-28
Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-28
Correct bpp value for ASTC_2D_8X5
Tobias
2018-10-28
Merge pull request #1601 from FernandoS27/shader-precision
bunnei
2018-10-28
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
FernandoS27
2018-10-28
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-27
Merge pull request #1594 from FreddyFunk/static-cast
bunnei
2018-10-27
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
FernandoS27
2018-10-27
Merge pull request #1592 from bunnei/prim-restart
bunnei
2018-10-27
Implement Default Block Height for each format
FernandoS27
2018-10-27
gl_rasterizer_cache: Fix compiler warning
Frederic Laing
2018-10-26
gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
Merge pull request #1533 from FernandoS27/lmem
bunnei
2018-10-25
maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-25
gl_rasterizer: Implement depth range.
bunnei
2018-10-25
Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-24
Implemented LD_L and ST_L
FernandoS27
2018-10-24
Implement Shader Local Memory
FernandoS27
2018-10-24
Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-23
decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
Implement PointSize
FernandoS27
2018-10-23
Fixed Layered Textures Loading and Cubemaps
FernandoS27
2018-10-23
Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
Merge pull request #1539 from lioncash/dma
bunnei
2018-10-23
Merge pull request #1470 from FernandoS27/alpha_testing
bunnei
2018-10-23
gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-22
Merge pull request #1550 from FernandoS27/fmul32
bunnei
2018-10-22
Merge pull request #1537 from lioncash/shader
bunnei
2018-10-22
Added Saturation to FMUL32I
FernandoS27
2018-10-22
Assert that multiple render targets are not set while alpha testing
FernandoS27
2018-10-22
Use standard UBO and fix/stylize the code
FernandoS27
2018-10-22
Cache uniform locations and restructure the implementation
FernandoS27
2018-10-22
Remove SyncAlphaTest and clang format
FernandoS27
2018-10-22
Added Alpha Func
FernandoS27
2018-10-22
Implemented Alpha Testing
FernandoS27
2018-10-22
Merge pull request #1547 from FernandoS27/fix-fset
bunnei
2018-10-22
Fixed FSETP and FSET
FernandoS27
2018-10-22
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to retu...
FernandoS27
2018-10-20
engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-10-20
maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
2018-10-20
maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
2018-10-20
maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
2018-10-20
gl_shader_decompiler: Allow std::move to function in SetPredicate
Lioncash
2018-10-20
gl_shader_decompiler: Get rid of variable shadowing warnings
Lioncash
2018-10-20
gl_shader_decompiler: Fix a few comment typos
Lioncash
2018-10-20
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
ReinUsesLisp
2018-10-19
Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-18
GPU: Improved implementation of maxwell DMA (Subv).
bunnei
[next]