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video_core
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Author
2021-12-03
Merge pull request #7467 from liushuyu/fix-linux-decoding
bunnei
2021-12-02
video_core/cmake: link against libva explicitly ...
liushuyu
2021-12-02
video_core/codecs: more fixes for VAAPI detection ...
liushuyu
2021-12-02
video_core/codec: address comments
liushuyu
2021-12-02
video_core/codecs: more robust ffmpeg hwdecoder selection logic
liushuyu
2021-12-02
general: Replace high_resolution_clock with steady_clock
Morph
2021-11-29
Add missing pixel format mapping
Feng Chen
2021-11-28
Merge pull request #7396 from FernandoS27/blit-this-mf
Fernando S
2021-11-28
Texture Cache: Secure insertions against deletions.
Fernando Sahmkow
2021-11-27
Texture Cache: Redesigning the blitting system (again).
Fernando Sahmkow
2021-11-26
Texture Cache: Further fix regressions.
Fernando Sahmkow
2021-11-24
video_core/codec: address comments
liushuyu
2021-11-24
video_core/codecs: fix multiple decoding issues on Linux ...
liushuyu
2021-11-22
Texture Cache: Fix issue with blitting 3D textures.
Fernando Sahmkow
2021-11-22
Texture Cache: Correct conversion shaders.
Fernando Sahmkow
2021-11-22
Texture Cache: Always copy on NVIDIA.
Fernando Sahmkow
2021-11-22
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-21
VulkanTexturECache: Use reinterpret on D32_S8 formats.
Fernando Sahmkow
2021-11-21
HostShaders: Fix D24S8 convertion shaders.
Fernando Sahmkow
2021-11-21
Merge pull request #7395 from Morph1984/resolve-comments
bunnei
2021-11-21
Merge pull request #7389 from ameerj/screenshot-1x
bunnei
2021-11-21
TextureCache: Eliminate format deduction as full depth conversion has been su...
Fernando Sahmkow
2021-11-20
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
Morph
2021-11-20
vk_blit_image: Consolidate CreatePipelineTargetEx functions
Morph
2021-11-20
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
Fix screenshot dimensions when at 1x scale
ameerj
2021-11-20
TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
TextureCache: Assure full conversions on depth/stencil write shaders.
Fernando Sahmkow
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-19
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-20
TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
2021-11-19
TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
2021-11-19
TextureCache: Further fixes on resolve algorithm.
Fernando Sahmkow
2021-11-19
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
TextureCache: Implement additional D24S8 convertions.
Fernando Sahmkow
2021-11-19
TextureCache: force same image format when resolving an image.
Fernando Sahmkow
2021-11-19
TextureCache: Fix regression caused by ART and improve blit detection algorit...
Fernando Sahmkow
2021-11-19
Vulkan: implement D24S8 <-> RGBA8 convertions.
Fernando Sahmkow
2021-11-18
renderer_vulkan: Implement S8_UINT stencil format
Morph
2021-11-17
gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
video_core: Add S8_UINT stencil format
Morph
2021-11-17
Fix image update/download error when width too small
Feng Chen
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-16
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-17
TextureCache: Fix Automatic Anisotropic.
Fernando Sahmkow
2021-11-17
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
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