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path: root/src/video_core
AgeCommit message (Expand)Author
2018-07-23gl_rasterizer: Implement texture border color.bunnei
2018-07-23maxwell_to_gl: Implement Texture::WrapMode::Border.bunnei
2018-07-23Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8bunnei
2018-07-23Merge pull request #792 from lioncash/retvalbunnei
2018-07-23Merge pull request #790 from bunnei/shader-print-instrbunnei
2018-07-23Merge pull request #788 from bunnei/shader-check-zerobunnei
2018-07-23gl_shader_decompiler: Correct return value of WriteTexsInstruction()Lioncash
2018-07-23gl_shader_decompiler: Implement shader instruction TLDS.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.bunnei
2018-07-23gl_rasterizer_cache: Add missing log statements.bunnei
2018-07-23gl_shader_decompiler: Print instruction value in shader comments.bunnei
2018-07-23gl_shader_decompiler: Check if SetRegister result is ZeroIndex.bunnei
2018-07-23gl_shader_decompiler: Simplify GetCommonDeclarations()Lioncash
2018-07-22Merge pull request #769 from bunnei/shader-mask-fixesbunnei
2018-07-22gl_shader_decompiler: Remove redundant Subroutine construction in AddSubrouti...Lioncash
2018-07-22shader_bytecode: Implement other TEXS masks.bunnei
2018-07-22Merge pull request #767 from bunnei/shader-cleanupbunnei
2018-07-22gl_shader_decompiler: Remove unused state tracking and minor cleanup.bunnei
2018-07-22gl_shader_decompiler: Implement SEL instruction.bunnei
2018-07-21gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.bunnei
2018-07-21gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.bunnei
2018-07-21gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.bunnei
2018-07-21gl_rasterizer: Use zeta_enable register to enable depth buffer.bunnei
2018-07-21maxwell_3d: Add depth buffer enable, width, and height registers.bunnei
2018-07-21Merge pull request #748 from lioncash/namespacebunnei
2018-07-21Merge pull request #747 from lioncash/unimplementedbunnei
2018-07-20gl_shader_manager: Replace unimplemented function prototypeLioncash
2018-07-20gpu: Rename Get3DEngine() to Maxwell3D()Lioncash
2018-07-20video_core: Use nested namespaces where applicableLioncash
2018-07-20Merge pull request #738 from lioncash/signbunnei
2018-07-20Merge pull request #735 from lioncash/video-unusedbunnei
2018-07-20Merge pull request #731 from lioncash/shadowbunnei
2018-07-20gl_state: Make references const where applicable in Apply()Lioncash
2018-07-20gl_state: Get rid of mismatched sign conversionsLioncash
2018-07-19maxwell_3d: Remove unused variable within GetStageTextures()Lioncash
2018-07-19gl_shader_decompiler: Eliminate variable and declaration shadowingLioncash
2018-07-19gl_shader_decompiler: Remove unnecessary const from return valuesLioncash
2018-07-18gl_state: Temporarily disable culling and depth test.bunnei
2018-07-18Merge pull request #687 from lioncash/instancebunnei
2018-07-18decoders: Fix calc of swizzle image_width_in_gobs.bunnei
2018-07-18core: Don't construct instance of Core::System, just to access its live instanceLioncash
2018-07-17Merge pull request #678 from lioncash/astcbunnei
2018-07-17astc: Initialize vector size directly in DecompressLioncash
2018-07-17astc: Mark functions as internally linked where applicableLioncash
2018-07-17astc: const-correctness changes where applicableLioncash
2018-07-17astc: Delete Bits' copy contstructor and assignment operatorLioncash
2018-07-17astc: In-class initialize member variables where appropriateLioncash
2018-07-17vi: Partially implement buffer crop parameters.bunnei