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AgeCommit message (Expand)Author
2018-08-21Merge pull request #1123 from lioncash/screenbunnei
2018-08-21Merge pull request #1132 from Subv/gl_FragDepthbunnei
2018-08-21Merge pull request #1134 from lioncash/logbunnei
2018-08-21Merge pull request #1121 from Subv/tex_reinterpretbunnei
2018-08-21renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBU...Lioncash
2018-08-20Merge pull request #1133 from lioncash/guardbunnei
2018-08-20gl_stream_buffer: Add missing header guardLioncash
2018-08-20Shaders: Implement depth writing in fragment shaders.Subv
2018-08-20Merge pull request #1131 from bunnei/impl-tex3d-texcubebunnei
2018-08-20Merge pull request #1106 from Subv/multiple_rendertargetsbunnei
2018-08-20shader_bytecode: Replace some UNIMPLEMENTED logs.bunnei
2018-08-20gl_shader_decompiler: Implement Texture3D for TEXS.bunnei
2018-08-20gl_shader_decompiler: Implement TextureCube for TEX.bunnei
2018-08-20Shaders: Fixed the coords in TEX with Texture2D.Subv
2018-08-20Shaders: Log and crash when using an unimplemented texture type in a texture ...Subv
2018-08-20rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signatureLioncash
2018-08-20renderer_base: Make creation of the rasterizer, the responsibility of the ren...Lioncash
2018-08-20Shaders: Write all the enabled color outputs when a fragment shader exits.Subv
2018-08-20Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus d...Subv
2018-08-20Rasterizer: Don't attempt to copy over the old texture's data when doing a fo...Subv
2018-08-20Merge pull request #1104 from Subv/instanced_arraysbunnei
2018-08-20Merge pull request #1115 from Subv/texs_maskbunnei
2018-08-20Merge pull request #1112 from Subv/sampler_typesbunnei
2018-08-20Implemented RGBA8_UINTDavid Marcec
2018-08-19Shaders/TEXS: Fixed the component mask in the TEXS instruction.Subv
2018-08-19Merge pull request #1089 from Subv/neg_bitsbunnei
2018-08-19Merge pull request #1105 from Subv/convert_negbunnei
2018-08-19Merge pull request #1113 from Subv/texs_maskbunnei
2018-08-19Shaders/TEXS: Fixed the component mask in the TEXS instruction.Subv
2018-08-19Merge pull request #1102 from ogniK5377/mirror-clamp-edgebunnei
2018-08-19Merge pull request #1101 from Subv/ssy_stackbunnei
2018-08-19Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.Subv
2018-08-19Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.Subv
2018-08-19Shader: Added bitfields for the texture type of the various sampling instruct...Subv
2018-08-19Shaders: Added decodings for TLD4 and TLD4SSubv
2018-08-19Merge pull request #1109 from Subv/ldg_decodebunnei
2018-08-19Merge pull request #1108 from Subv/front_facingbunnei
2018-08-19Shaders: Added decodings for the LDG and STG instructions.Subv
2018-08-19Shaders: Implemented the gl_FrontFacing input attribute (attr 63).Subv
2018-08-18Shader: Remove an unneeded assert, the negate bit is implemented for conversi...Subv
2018-08-18GLRasterizer: Implemented instanced vertex arrays.Subv
2018-08-18Shader: Implemented the predicate and mode arguments of LOP.Subv
2018-08-19Added WrapMode MirrorOnceClampToEdgeDavid Marcec
2018-08-18Shaders: Implemented a stack for the SSY/SYNC instructions.Subv
2018-08-18Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic inst...Subv
2018-08-18Added predcondition GreaterThanWithNanDavid Marcec
2018-08-17Merge pull request #1096 from bunnei/supported-blitsbunnei
2018-08-17gl_rasterizer_cache: Remove asserts for supported blits.bunnei
2018-08-17renderer_opengl: Treat OpenGL errors as critical.bunnei
2018-08-17Merge pull request #1019 from Subv/vertex_divisorbunnei