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Mirror of the Citron emulator
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Author
2016-12-02
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
Jannik Vogel
2016-11-30
ClangFormat: Fixed the clang-format errors
Subv
2016-11-29
Build: Fixed a few warnings.
Subv
2016-11-27
Merge pull request #2222 from linkmauve/die-frameskip-die
Yuri Kunde Schlesner
2016-11-27
GPU: Remove the broken frame_skip option.
Emmanuel Gil Peyrot
2016-11-27
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...
Subv
2016-11-27
Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...
Subv
2016-11-23
Cache Vertices instead of Output registers (#2165)
jphalimi
2016-11-22
Fix format error from #2195
wwylele
2016-11-19
Merge pull request #2195 from Subv/factor_check
bunnei
2016-11-19
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
Subv
2016-11-19
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
James Rowe
2016-11-19
Minor formatting change
James Rowe
2016-11-05
Add default hotkey to swap primary screens.
James Rowe
2016-11-05
Support additional screen layouts.
James Rowe
2016-10-20
Fix typos
Ricardo de Almeida Gonzaga
2016-10-06
Merge pull request #2082 from yuriks/shader-interp-crash
bunnei
2016-10-03
Merge pull request #2103 from wwylele/gpu-reg-cleanup
bunnei
2016-09-29
VideoCore: Shader interpreter cleanups
Yuri Kunde Schlesner
2016-09-29
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
Yuri Kunde Schlesner
2016-09-29
OpenGL: Take cached viewport sub-rect into account for scissor
Yuri Kunde Schlesner
2016-09-29
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
2016-09-21
Remove special rules for Windows.h and library includes
Yuri Kunde Schlesner
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-15
VideoCore: Fix dangling lambda context in shader interpreter
Yuri Kunde Schlesner
2016-08-31
Merge pull request #2032 from bunnei/qt-graphics
bunnei
2016-08-30
OpenGL: Avoid error on unsupported lighting LUT
Jannik Vogel
2016-08-29
config: Add a setting for graphics V-Sync.
bunnei
2016-06-27
OpenGL: Add scaled resolution support to scissor
Yuri Kunde Schlesner
2016-06-27
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
2016-06-27
PICA: Implement scissor test
Subv
2016-06-25
Remove superfluous std::move in return std::move(local_var)
scurest
2016-06-07
OpenGL: Implement fog
Jannik Vogel
2016-06-07
Rasterizer: Implement fog
Jannik Vogel
2016-06-07
Pica: Add fog state
Jannik Vogel
2016-06-07
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
Jannik Vogel
2016-06-01
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
mailwl
2016-05-31
Merge pull request #1812 from JayFoxRox/refactor-shader
bunnei
2016-05-26
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
bunnei
2016-05-23
Merge pull request #1733 from lioncash/vert_loader
bunnei
2016-05-23
OpenGL: Set shader_dirty on lighting changes
Jannik Vogel
2016-05-23
Pica: Name LightSrc.config register
Jannik Vogel
2016-05-23
Pica: Name lighting.config0 and .config1 registers
Jannik Vogel
2016-05-23
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
Jannik Vogel
2016-05-21
Refactor Tev stage dumper
Jannik Vogel
2016-05-21
Extend Tev stage dumper
Jannik Vogel
2016-05-16
Merge pull request #1786 from JayFoxRox/blend-equation
bunnei
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