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path: root/src/video_core
AgeCommit message (Expand)Author
2016-03-17PICA: Alignment happens locally in vertexJannik Vogel
2016-03-16Merge pull request #1519 from JayFoxRox/vp-offset-fixbunnei
2016-03-16Merge pull request #1503 from bunnei/clear-jit-cachebunnei
2016-03-15PICA: Fix MAD/MADI encodingJannik Vogel
2016-03-14PICA: Fix viewport offsetJannik Vogel
2016-03-13PICA: Align vertex attributesJannik Vogel
2016-03-12shader_jit_x64: Clear cache after code space fills up.bunnei
2016-03-12shader_jit_x64: Make assert outputs more useful & cleanup formatting.bunnei
2016-03-12shader: Update log message to use proper log class.bunnei
2016-03-09Merge pull request #1475 from lioncash/alignYuri Kunde Schlesner
2016-03-09Merge pull request #1474 from lioncash/rendererbunnei
2016-03-09Common: Get rid of alignment macrosLioncash
2016-03-08Merge pull request #1344 from LittleWhite-tb/error-outputbunnei
2016-03-08renderer_base: In-class initialize variablesLioncash
2016-03-08render_base: Clarify/normalize getter functionsLioncash
2016-03-08renderer_base: Don't directly expose the rasterizer unique_ptrLioncash
2016-03-08Improve error report from Init() functionsLittleWhite
2016-03-05Pica: Write depth value even when depth test is disabledYuri Kunde Schlesner
2016-03-02Add immediate mode vertex submissionDwayne Slater
2016-02-25Merge pull request #1424 from MerryMage/lut_initbunnei
2016-02-26renderer_opengl: Initalise fragment shader LUT texturesMerryMage
2016-02-24Merge pull request #1395 from ds84182/padding-attributesbunnei
2016-02-20Fix out of bounds array access when loading a component >= 12Dwayne Slater
2016-02-20Add support for padding vertex attributesDwayne Slater
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage
2016-02-05pica: Cleanup lighting register definitions and documentation.bunnei
2016-02-05gl_rasterizer: Use alignas(16) instead of explicit padding.bunnei
2016-02-05renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.bunnei
2016-02-05gl_rasterizer: Fix issue with interpolation of opposite quaternions.bunnei
2016-02-05pica_types: Fix typo in docstring.bunnei
2016-02-05pica_types: Replace float24/20/16 with a template class.bunnei
2016-02-05command_processor: Add an assertion to ensure LUTs are not written past their...bunnei
2016-02-05gl_rasterizer: Remove unnecessary casts.bunnei
2016-02-05gl_rasterizer: Fix PicaShaderConfig on GCC.bunnei
2016-02-05gl_rasterizer: Initial implementation of bump mapping.bunnei
2016-02-05gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).bunnei
2016-02-05gl_shader_gen: Implement lighting red, green, and blue reflection.bunnei
2016-02-05gl_shader_gen: View should be normalized.bunnei
2016-02-05gl_shader_gen: Implement fragment lighting fresnel effect.bunnei
2016-02-05gl_shader_gen: Implement fragment lighting specular 1 component.bunnei
2016-02-05gl_shader_gen: Add support for D0 LUT scaling.bunnei
2016-02-05gl_shader_gen: Refactor lighting config to match Pica register naming.bunnei
2016-02-05pica: Cleanup and add some comments to lighting registers.bunnei
2016-02-05gl_rasterizer: Minor naming refactor on Pica register naming.bunnei
2016-02-05gl_shader_gen: Reorganize and cleanup lighting code.bunnei
2016-02-05gl_shader_gen: Fix directional lights.bunnei
2016-02-05gl_shader_gen: Fix bug with lighting where clamp highlights was only applied ...bunnei
2016-02-05gl_shader_gen: View vector needs to be normalized when computing half angle v...bunnei
2016-02-05renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.bunnei
2016-02-05renderer_opengl: Initial implementation of basic specular lighting.bunnei