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Mirror of the Citron emulator
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Author
2016-03-17
PICA: Alignment happens locally in vertex
Jannik Vogel
2016-03-16
Merge pull request #1519 from JayFoxRox/vp-offset-fix
bunnei
2016-03-16
Merge pull request #1503 from bunnei/clear-jit-cache
bunnei
2016-03-15
PICA: Fix MAD/MADI encoding
Jannik Vogel
2016-03-14
PICA: Fix viewport offset
Jannik Vogel
2016-03-13
PICA: Align vertex attributes
Jannik Vogel
2016-03-12
shader_jit_x64: Clear cache after code space fills up.
bunnei
2016-03-12
shader_jit_x64: Make assert outputs more useful & cleanup formatting.
bunnei
2016-03-12
shader: Update log message to use proper log class.
bunnei
2016-03-09
Merge pull request #1475 from lioncash/align
Yuri Kunde Schlesner
2016-03-09
Merge pull request #1474 from lioncash/renderer
bunnei
2016-03-09
Common: Get rid of alignment macros
Lioncash
2016-03-08
Merge pull request #1344 from LittleWhite-tb/error-output
bunnei
2016-03-08
renderer_base: In-class initialize variables
Lioncash
2016-03-08
render_base: Clarify/normalize getter functions
Lioncash
2016-03-08
renderer_base: Don't directly expose the rasterizer unique_ptr
Lioncash
2016-03-08
Improve error report from Init() functions
LittleWhite
2016-03-05
Pica: Write depth value even when depth test is disabled
Yuri Kunde Schlesner
2016-03-02
Add immediate mode vertex submission
Dwayne Slater
2016-02-25
Merge pull request #1424 from MerryMage/lut_init
bunnei
2016-02-26
renderer_opengl: Initalise fragment shader LUT textures
MerryMage
2016-02-24
Merge pull request #1395 from ds84182/padding-attributes
bunnei
2016-02-20
Fix out of bounds array access when loading a component >= 12
Dwayne Slater
2016-02-20
Add support for padding vertex attributes
Dwayne Slater
2016-02-12
BitField: Make trivially copyable and remove assignment operator
MerryMage
2016-02-05
pica: Cleanup lighting register definitions and documentation.
bunnei
2016-02-05
gl_rasterizer: Use alignas(16) instead of explicit padding.
bunnei
2016-02-05
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
bunnei
2016-02-05
gl_rasterizer: Fix issue with interpolation of opposite quaternions.
bunnei
2016-02-05
pica_types: Fix typo in docstring.
bunnei
2016-02-05
pica_types: Replace float24/20/16 with a template class.
bunnei
2016-02-05
command_processor: Add an assertion to ensure LUTs are not written past their...
bunnei
2016-02-05
gl_rasterizer: Remove unnecessary casts.
bunnei
2016-02-05
gl_rasterizer: Fix PicaShaderConfig on GCC.
bunnei
2016-02-05
gl_rasterizer: Initial implementation of bump mapping.
bunnei
2016-02-05
gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
bunnei
2016-02-05
gl_shader_gen: Implement lighting red, green, and blue reflection.
bunnei
2016-02-05
gl_shader_gen: View should be normalized.
bunnei
2016-02-05
gl_shader_gen: Implement fragment lighting fresnel effect.
bunnei
2016-02-05
gl_shader_gen: Implement fragment lighting specular 1 component.
bunnei
2016-02-05
gl_shader_gen: Add support for D0 LUT scaling.
bunnei
2016-02-05
gl_shader_gen: Refactor lighting config to match Pica register naming.
bunnei
2016-02-05
pica: Cleanup and add some comments to lighting registers.
bunnei
2016-02-05
gl_rasterizer: Minor naming refactor on Pica register naming.
bunnei
2016-02-05
gl_shader_gen: Reorganize and cleanup lighting code.
bunnei
2016-02-05
gl_shader_gen: Fix directional lights.
bunnei
2016-02-05
gl_shader_gen: Fix bug with lighting where clamp highlights was only applied ...
bunnei
2016-02-05
gl_shader_gen: View vector needs to be normalized when computing half angle v...
bunnei
2016-02-05
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
bunnei
2016-02-05
renderer_opengl: Initial implementation of basic specular lighting.
bunnei
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