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Mirror of the Citron emulator
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video_core
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Author
2018-09-04
Merge pull request #1237 from degasus/optimizations
bunnei
2018-09-04
Merge pull request #1232 from lioncash/copy
bunnei
2018-09-04
command_processor: Use std::array for bound_engines.
Markus Wick
2018-09-04
Update microprofile scopes.
Markus Wick
2018-09-02
gl_shader_decompiler: Use used_shaders member variable directly within Genera...
Lioncash
2018-09-02
Merge pull request #1213 from DarkLordZach/octopath-fs
bunnei
2018-09-02
Merge pull request #1215 from ogniK5377/texs-nodep-assert
bunnei
2018-09-02
Merge pull request #1214 from ogniK5377/ipa-assert
bunnei
2018-09-02
Merge pull request #1216 from ogniK5377/ffma-assert
bunnei
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Removed saturate assert
David Marcec
2018-09-01
Changed tab5980_0 default from 0 -> 1
David Marcec
2018-09-01
Added FMUL asserts
David Marcec
2018-09-01
Added FFMA asserts
David Marcec
2018-09-01
Added assert for TEXS nodep
David Marcec
2018-09-01
Added better asserts to IPA, Renamed IPA modes to match mesa
David Marcec
2018-08-31
maxwell_3d: Use CoreTiming for query timestamp
Zach Hilman
2018-08-31
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
bunnei
2018-08-31
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
bunnei
2018-08-31
rasterizer_cache: Use boost::interval_map for a more accurate cache.
bunnei
2018-08-31
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
gl_rasterizer: Fix issues with the rasterizer cache.
bunnei
2018-08-31
Implement BC6H_UF16 & BC6H_SF16 (#1092)
greggameplayer
2018-08-31
Merge pull request #1204 from lioncash/pimpl
bunnei
2018-08-31
Merge pull request #1207 from degasus/hotfix
bunnei
2018-08-31
core: Make the main System class use the PImpl idiom
Lioncash
2018-08-31
Report correct shader size.
Markus Wick
2018-08-31
Added predicate comparison GreaterEqualWithNan
Hexagon12
2018-08-30
gl_shader_decompiler: Implement POPC (#1203)
Laku
2018-08-30
Merge pull request #1200 from bunnei/improve-ipa
bunnei
2018-08-29
Shaders: Implemented IADD3
tech4me
2018-08-29
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
bunnei
2018-08-28
Merge pull request #1193 from lioncash/priv
bunnei
2018-08-28
Merge pull request #1192 from lioncash/unused
bunnei
2018-08-28
gl_shader_cache: Remove unused program_code vector in GetShaderAddress()
Lioncash
2018-08-28
gpu: Make memory_manager private
Lioncash
2018-08-28
gl_rasterizer: Remove unused variables
Lioncash
2018-08-27
renderer_opengl: Implement a new shader cache.
bunnei
2018-08-27
gl_rasterizer_cache: Update to use RasterizerCache base class.
bunnei
2018-08-27
video_core: Add RasterizerCache class for common cache management code.
bunnei
2018-08-27
Merge pull request #1169 from Lakumakkara/sel
bunnei
2018-08-27
Merge pull request #1174 from lioncash/debug
bunnei
2018-08-25
Merge pull request #1173 from lioncash/batch
bunnei
2018-08-25
Merge pull request #1167 from lioncash/assert
bunnei
2018-08-24
debug_utils: Remove unused includes
Lioncash
2018-08-24
debug_utils: Make BreakpointObserver class' constructor explicit
Lioncash
2018-08-24
debug_utils: Initialize active_breakpoint member of DebugContext
Lioncash
2018-08-24
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
Lioncash
2018-08-24
fix SEL_IMM bitstring
Laku
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