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AgeCommit message (Expand)Author
2015-09-11video_core: Remove unnecessary includes from headersLioncash
2015-09-10Merge pull request #1133 from lioncash/emplace-backbunnei
2015-09-10Merge pull request #1136 from lioncash/protobunnei
2015-09-10renderer_opengl: Remove unimplemented function declarationLioncash
2015-09-10video_core: Remove unused variablesLioncash
2015-09-10gl_rasterizer: Replace push_back calls with emplace_back in AddTriangleLioncash
2015-09-07Shader JIT: Use SCALE constant from emitteraroulin
2015-09-07Shader: Fix size_t to int casts of register offsetsaroulin
2015-09-03OpenGL: Use Sampler Objects to decouple sampler config from texturesYuri Kunde Schlesner
2015-09-03OpenGL: Remove ugly and endian-unsafe color pointer castsYuri Kunde Schlesner
2015-09-03OpenGL: Add support for Sampler Objects to state trackerYuri Kunde Schlesner
2015-09-03Merge pull request #1087 from yuriks/opengl-gladYuri Kunde Schlesner
2015-09-02Merge pull request #1088 from aroulin/x64-emitter-abi-callbunnei
2015-09-02video_core: Fix format specifiers warningsaroulin
2015-09-01x64: Proper stack alignment in shader JIT function callsaroulin
2015-08-31Merge pull request #1092 from Subv/vertex_offsetTony Wasserka
2015-08-31Pica: Added the primitive_restart register (0x25f) to the registers map.Subv
2015-08-31Pica: Add the vertex_offset register to the Pica registers map.Subv
2015-08-31Shader JIT: Fix SGE/SGEI NaN behavioraroulin
2015-08-30Merge pull request #1059 from Subv/vertex_offsetbunnei
2015-08-30GPU: Implemented register 0x22A.Subv
2015-08-30Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner
2015-08-29Merge pull request #1049 from Subv/stencilbunnei
2015-08-27Merge pull request #1065 from yuriks/shader-fpYuri Kunde Schlesner
2015-08-27gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.bunnei
2015-08-27Shader JIT: Fix float to integer rounding in MOVAaroulin
2015-08-26Shader JIT: ifdef out reference to ifdef'd out shader_maparchshift
2015-08-24Integrate the MicroProfile profiling libraryYuri Kunde Schlesner
2015-08-24Merge pull request #1063 from Subv/hw_renderer_debug_fbbunnei
2015-08-24HWRenderer: Added a workaround for the Intel Windows driver bug that causes g...Subv
2015-08-24fixup! Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner
2015-08-24Shader JIT: Tiny micro-optimization in DPHYuri Kunde Schlesner
2015-08-24Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner
2015-08-24Shaders: Explicitly conform to PICA semantics in MAX/MINYuri Kunde Schlesner
2015-08-24Shader JIT: Add name to second scratch register (XMM4)Yuri Kunde Schlesner
2015-08-24shader_jit: Replace two MDisp usages with MatRLioncash
2015-08-24Shader JIT: Fix CMP NaN behavior to match hardwareYuri Kunde Schlesner
2015-08-23Merge pull request #1062 from aroulin/shader-rcp-rsqbunnei
2015-08-23HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is...Subv
2015-08-23Shader: Use std::sqrt for float instead of sqrtaroulin
2015-08-23Shader: RCP and RSQ computes only the 1st componentaroulin
2015-08-22Shader: implement DPH/DPHI in JITaroulin
2015-08-22Shader: implement DPH/DPHI in interpreteraroulin
2015-08-21HWRasterizer: Implemented stencil ops 6 and 7.Subv
2015-08-21SWRasterizer: Implemented stencil ops 6 and 7.Subv
2015-08-21HWRasterizer: Implemented stencil op 1 (GL_ZERO)Subv
2015-08-21SWRasterizer: Implemented stencil action 1 (GL_ZERO).Subv
2015-08-21SWRasterizer: Removed a todo. Verified with hwtests.Subv
2015-08-21SWRenderer: The stencil depth_pass action is executed even if depth testing i...Subv
2015-08-21Rasterizer: Abstract duplicated stencil code into a lambda.Subv