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Mirror of the Citron emulator
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video_core
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Author
2015-09-11
video_core: Remove unnecessary includes from headers
Lioncash
2015-09-10
Merge pull request #1133 from lioncash/emplace-back
bunnei
2015-09-10
Merge pull request #1136 from lioncash/proto
bunnei
2015-09-10
renderer_opengl: Remove unimplemented function declaration
Lioncash
2015-09-10
video_core: Remove unused variables
Lioncash
2015-09-10
gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle
Lioncash
2015-09-07
Shader JIT: Use SCALE constant from emitter
aroulin
2015-09-07
Shader: Fix size_t to int casts of register offsets
aroulin
2015-09-03
OpenGL: Use Sampler Objects to decouple sampler config from textures
Yuri Kunde Schlesner
2015-09-03
OpenGL: Remove ugly and endian-unsafe color pointer casts
Yuri Kunde Schlesner
2015-09-03
OpenGL: Add support for Sampler Objects to state tracker
Yuri Kunde Schlesner
2015-09-03
Merge pull request #1087 from yuriks/opengl-glad
Yuri Kunde Schlesner
2015-09-02
Merge pull request #1088 from aroulin/x64-emitter-abi-call
bunnei
2015-09-02
video_core: Fix format specifiers warnings
aroulin
2015-09-01
x64: Proper stack alignment in shader JIT function calls
aroulin
2015-08-31
Merge pull request #1092 from Subv/vertex_offset
Tony Wasserka
2015-08-31
Pica: Added the primitive_restart register (0x25f) to the registers map.
Subv
2015-08-31
Pica: Add the vertex_offset register to the Pica registers map.
Subv
2015-08-31
Shader JIT: Fix SGE/SGEI NaN behavior
aroulin
2015-08-30
Merge pull request #1059 from Subv/vertex_offset
bunnei
2015-08-30
GPU: Implemented register 0x22A.
Subv
2015-08-30
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
2015-08-29
Merge pull request #1049 from Subv/stencil
bunnei
2015-08-27
Merge pull request #1065 from yuriks/shader-fp
Yuri Kunde Schlesner
2015-08-27
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
bunnei
2015-08-27
Shader JIT: Fix float to integer rounding in MOVA
aroulin
2015-08-26
Shader JIT: ifdef out reference to ifdef'd out shader_map
archshift
2015-08-24
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
2015-08-24
Merge pull request #1063 from Subv/hw_renderer_debug_fb
bunnei
2015-08-24
HWRenderer: Added a workaround for the Intel Windows driver bug that causes g...
Subv
2015-08-24
fixup! Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
Shader JIT: Tiny micro-optimization in DPH
Yuri Kunde Schlesner
2015-08-24
Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
Shaders: Explicitly conform to PICA semantics in MAX/MIN
Yuri Kunde Schlesner
2015-08-24
Shader JIT: Add name to second scratch register (XMM4)
Yuri Kunde Schlesner
2015-08-24
shader_jit: Replace two MDisp usages with MatR
Lioncash
2015-08-24
Shader JIT: Fix CMP NaN behavior to match hardware
Yuri Kunde Schlesner
2015-08-23
Merge pull request #1062 from aroulin/shader-rcp-rsq
bunnei
2015-08-23
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is...
Subv
2015-08-23
Shader: Use std::sqrt for float instead of sqrt
aroulin
2015-08-23
Shader: RCP and RSQ computes only the 1st component
aroulin
2015-08-22
Shader: implement DPH/DPHI in JIT
aroulin
2015-08-22
Shader: implement DPH/DPHI in interpreter
aroulin
2015-08-21
HWRasterizer: Implemented stencil ops 6 and 7.
Subv
2015-08-21
SWRasterizer: Implemented stencil ops 6 and 7.
Subv
2015-08-21
HWRasterizer: Implemented stencil op 1 (GL_ZERO)
Subv
2015-08-21
SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Subv
2015-08-21
SWRasterizer: Removed a todo. Verified with hwtests.
Subv
2015-08-21
SWRenderer: The stencil depth_pass action is executed even if depth testing i...
Subv
2015-08-21
Rasterizer: Abstract duplicated stencil code into a lambda.
Subv
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