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video_core
Age
Commit message (
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Author
2022-10-16
video_core: Fix spelling of "synchronize"
Morph
2022-10-13
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
Morph
2022-10-12
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforce...
bunnei
2022-10-12
Merge pull request #9024 from liamwhite/async-screenshot
bunnei
2022-10-12
Merge pull request #9049 from liamwhite/monkeyhawk
bunnei
2022-10-10
syncpoint_manager: ensure handle is removable before removing
Liam
2022-10-10
Fix stencil func registers, make clip control equivalent to how it was before...
Kelebek1
2022-10-09
Merge pull request #8766 from Kelebek1/regs
Fernando S
2022-10-07
Merge pull request #9016 from liamwhite/drunken-schedule
Mai
2022-10-07
video_core: don't block rendering on screenshots
Liam
2022-10-07
Update 3D regs
Kelebek1
2022-10-07
Revert "vulkan: automatically use larger staging buffer sizes when possible"
liamwhite
2022-10-06
vulkan_blitter: Fix pool allocation double free.
Byte
2022-10-06
maxwell_dma: remove warnings from implemented functionality
Liam
2022-10-06
General: address feedback
Fernando Sahmkow
2022-10-06
state_tracker: workaround channel setup for homebrew
Liam
2022-10-06
general: Format licenses as per SPDX guidelines
Morph
2022-10-06
Address Feedback from bylaws.
Fernando Sahmkow
2022-10-06
General: Fix clang format.
Fernando Sahmkow
2022-10-06
Vulkan Swapchain: Overall improvements.
Fernando Sahmkow
2022-10-06
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-10-06
ImageBase: Basic fixes.
Fernando Sahmkow
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
VideoCore: Implement formats needed for N64 emulation.
Fernando Sahmkow
2022-10-06
Buffer Cache: Deduce vertex array limit from memory layout when limit is the ...
Fernando Sahmkow
2022-10-06
VideoCore: Add option to dump the macros.
Fernando Sahmkow
2022-10-06
NVDRV: Further improvements.
Fernando Sahmkow
2022-10-06
Buffer Cache: Basic fixes.
Fernando Sahmkow
2022-10-06
Decoders: Improve overall speed.
Fernando Sahmkow
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
Maxwell3D: Add small_index_2
Fernando Sahmkow
2022-10-06
Memory Manager: ensure safety of GPU to CPU address.
Fernando Sahmkow
2022-10-06
MemoryManager: Fix errors popping out.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
MemoryManager: Finish up the initial implementation.
Fernando Sahmkow
2022-10-06
OpenGL: Fix TickWork
Fernando Sahmkow
2022-10-06
VideoCore: Refactor fencing system.
Fernando Sahmkow
2022-10-06
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
2022-10-06
Vulkan: Fix Scissor on Clears
Fernando Sahmkow
2022-10-06
NVDRV: Further refactors and eliminate old code.
Fernando Sahmkow
2022-10-06
NVDRV: Refactor Host1x
Fernando Sahmkow
2022-10-06
VideoCore: Refactor syncing.
Fernando Sahmkow
2022-10-06
Texture Cache: Fix GC and GPU Modified on Joins.
Fernando Sahmkow
2022-10-06
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
Texture cache: Fix dangling references on multichannel.
Fernando Sahmkow
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
General: Rebase fixes.
Fernando Sahmkow
2022-10-06
VideoCore: Extra Fixes.
Fernando Sahmkow
2022-10-06
NVDRV: Remake ASGPU
Fernando Sahmkow
2022-10-06
MemoryManager: Temporary Fix for NVDEC.
Fernando Sahmkow
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