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path: root/src/video_core
AgeCommit message (Expand)Author
2016-11-05Add default hotkey to swap primary screens.James Rowe
2016-11-05Support additional screen layouts.James Rowe
2016-10-20Fix typosRicardo de Almeida Gonzaga
2016-10-06Merge pull request #2082 from yuriks/shader-interp-crashbunnei
2016-10-03Merge pull request #2103 from wwylele/gpu-reg-cleanupbunnei
2016-09-29VideoCore: Shader interpreter cleanupsYuri Kunde Schlesner
2016-09-29VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfoYuri Kunde Schlesner
2016-09-29OpenGL: Take cached viewport sub-rect into account for scissorYuri Kunde Schlesner
2016-09-29rasterizer: separate TextureCopy from DisplayTransferwwylele
2016-09-21Remove special rules for Windows.h and library includesYuri Kunde Schlesner
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-09-15VideoCore: Fix dangling lambda context in shader interpreterYuri Kunde Schlesner
2016-08-31Merge pull request #2032 from bunnei/qt-graphicsbunnei
2016-08-30OpenGL: Avoid error on unsupported lighting LUTJannik Vogel
2016-08-29config: Add a setting for graphics V-Sync.bunnei
2016-06-27OpenGL: Add scaled resolution support to scissorYuri Kunde Schlesner
2016-06-27PICA: Scissor fixes and cleanupsYuri Kunde Schlesner
2016-06-27PICA: Implement scissor testSubv
2016-06-25Remove superfluous std::move in return std::move(local_var)scurest
2016-06-07OpenGL: Implement fogJannik Vogel
2016-06-07Rasterizer: Implement fogJannik Vogel
2016-06-07Pica: Add fog stateJannik Vogel
2016-06-07OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZEJannik Vogel
2016-06-01gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueuemailwl
2016-05-31Merge pull request #1812 from JayFoxRox/refactor-shaderbunnei
2016-05-26Merge pull request #1846 from JayFoxRox/missing-dirty-lightingbunnei
2016-05-23Merge pull request #1733 from lioncash/vert_loaderbunnei
2016-05-23OpenGL: Set shader_dirty on lighting changesJannik Vogel
2016-05-23Pica: Name LightSrc.config registerJannik Vogel
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-21Refactor Tev stage dumperJannik Vogel
2016-05-21Extend Tev stage dumperJannik Vogel
2016-05-16Merge pull request #1786 from JayFoxRox/blend-equationbunnei
2016-05-16Retrieve shader result from new OutputRegisters-typeJannik Vogel
2016-05-16Merge pull request #1787 from JayFoxRox/refactor-jitlinkmauve
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-14OpenGL: value-initialize variables which cause uninitialised access otherwiseJannik Vogel
2016-05-13Use new shader-jit signature for interpreterJannik Vogel
2016-05-13Refactor access to state in shader-jitJannik Vogel
2016-05-12OpenGL: Support blend equationJannik Vogel
2016-05-12Move program_counter and call_stack from UnitState to interpreterJannik Vogel
2016-05-12Move default_attributes into Pica stateJannik Vogel
2016-05-11Merge pull request #1690 from JayFoxRox/tex-type-3bunnei
2016-05-11Turn ShaderSetup into structJannik Vogel
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-05-11Rasterizer: Implement texture type 3Jannik Vogel