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Mirror of the Citron emulator
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video_core
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Author
2018-07-26
Merge pull request #808 from lioncash/mem-dedup
bunnei
2018-07-26
GPU: Allow using R16F as a render target format.
Subv
2018-07-26
Implement R16_G16
Unknown
2018-07-25
Merge pull request #819 from Subv/srgb
bunnei
2018-07-25
GPU: Use the right texture format for sRGBA framebuffers.
Subv
2018-07-25
GPU: Allow the use of Z24S8 as a texture format.
Subv
2018-07-25
Merge pull request #816 from Subv/z32_s8
bunnei
2018-07-25
Merge pull request #815 from Subv/z32f_tex
bunnei
2018-07-25
Merge pull request #814 from Subv/rt_r8
bunnei
2018-07-24
Merge pull request #809 from lioncash/rasterizer
bunnei
2018-07-24
Merge pull request #811 from Subv/code_address_assert
bunnei
2018-07-24
GPU: Implemented the Z32_S8_X24 depth buffer format.
Subv
2018-07-24
GPU: Allow using Z32 as a texture format.
Subv
2018-07-24
GPU: Allow the usage of R8 as a render target format.
Subv
2018-07-24
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Subv
2018-07-24
GPU: Implemented the R16 and R16F texture formats.
Subv
2018-07-24
gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
Lioncash
2018-07-24
gl_rasterizer: Use std::string_view instead of std::string when checking for ...
Lioncash
2018-07-24
gl_rasterizer: Use in-class member initializers where applicable
Lioncash
2018-07-24
video_core/memory_manager: Replace a loop with std::array's fill() function i...
Lioncash
2018-07-24
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
Lioncash
2018-07-24
Merge pull request #799 from Subv/tex_r32f
bunnei
2018-07-24
Merge pull request #796 from bunnei/gl-uint
bunnei
2018-07-23
gl_rasterizer: Implement texture border color.
bunnei
2018-07-23
maxwell_to_gl: Implement Texture::WrapMode::Border.
bunnei
2018-07-23
GPU: Implement texture format R32F.
Subv
2018-07-23
Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
bunnei
2018-07-23
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
bunnei
2018-07-23
Merge pull request #792 from lioncash/retval
bunnei
2018-07-23
Merge pull request #790 from bunnei/shader-print-instr
bunnei
2018-07-23
Merge pull request #788 from bunnei/shader-check-zero
bunnei
2018-07-23
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
Lioncash
2018-07-23
gl_shader_decompiler: Implement shader instruction TLDS.
bunnei
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
bunnei
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT.
bunnei
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
bunnei
2018-07-23
gl_rasterizer_cache: Add missing log statements.
bunnei
2018-07-23
gl_shader_decompiler: Print instruction value in shader comments.
bunnei
2018-07-23
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
bunnei
2018-07-23
gl_shader_decompiler: Simplify GetCommonDeclarations()
Lioncash
2018-07-22
Merge pull request #769 from bunnei/shader-mask-fixes
bunnei
2018-07-22
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubrouti...
Lioncash
2018-07-22
shader_bytecode: Implement other TEXS masks.
bunnei
2018-07-22
Merge pull request #767 from bunnei/shader-cleanup
bunnei
2018-07-22
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
bunnei
2018-07-22
gl_shader_decompiler: Implement SEL instruction.
bunnei
2018-07-21
gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.
bunnei
2018-07-21
gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
bunnei
2018-07-21
gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.
bunnei
2018-07-21
gl_rasterizer: Use zeta_enable register to enable depth buffer.
bunnei
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