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path: root/src/video_core
AgeCommit message (Expand)Author
2018-10-20gl_shader_decompiler: Move position varying declaration back to gl_shader_genReinUsesLisp
2018-10-19Merge pull request #1501 from ReinUsesLisp/half-floatbunnei
2018-10-18GPU: Improved implementation of maxwell DMA (Subv).bunnei
2018-10-18decoders: Introduce functions for un/swizzling subrects.bunnei
2018-10-18GPU: Invalidate destination address of kepler_memory writes.bunnei
2018-10-18fermi_2d: Add support for more accurate surface copies.bunnei
2018-10-18Merge pull request #1505 from FernandoS27/tex-3dbunnei
2018-10-17Merge pull request #1489 from FernandoS27/fix-tldsbunnei
2018-10-17Clang format and other fixesFernandoS27
2018-10-17Implement Reinterpret Surface, to accurately blit 3D texturesFernandoS27
2018-10-17Implement GetInRange in the Rasterizer CacheFernandoS27
2018-10-17Implement 3D TexturesFernandoS27
2018-10-17Merge pull request #1497 from bunnei/flush-framebuffersbunnei
2018-10-17Merge pull request #1496 from FernandoS27/tex-arraybunnei
2018-10-17gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.bunnei
2018-10-17gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.bunnei
2018-10-16gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.bunnei
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
2018-10-16rasterizer_cache: Refactor to support in-order flushing.bunnei
2018-10-16gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.bunnei
2018-10-16gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.bunnei
2018-10-16gl_rasterizer_cache: Separate guest and host surface size managment.bunnei
2018-10-16gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.bunnei
2018-10-16gl_rasterizer_cache: Remove unused FlushSurface method.bunnei
2018-10-16gl_rasterizer: Implement flushing.bunnei
2018-10-16gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.bunnei
2018-10-16gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.bunnei
2018-10-16memory_manager: Add a method for querying the end of a mapped GPU region.bunnei
2018-10-16rasterizer_cache: Reintroduce method for flushing.bunnei
2018-10-16gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest...bunnei
2018-10-15shader_bytecode: Add Control Code enum 0xfReinUsesLisp
2018-10-15gl_shader_decompiler: Fixup style inconsistenciesReinUsesLisp
2018-10-15gl_rasterizer: Silence implicit cast warning in glBindBufferRangeReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HSET2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HSETP2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HFMA2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMMReinUsesLisp
2018-10-15gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Setup base for half float unpacking and settingReinUsesLisp
2018-10-14Merge pull request #1488 from Hexagon12/astc-typesbunnei
2018-10-14Implement Arrays on Tex InstructionFernandoS27
2018-10-13Fix TLDSFernandoS27
2018-10-13Shorten the implementation of 3D swizzle to only 3 functionsFernandoS27
2018-10-13Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBufferFernandoS27
2018-10-13Propagate depth and depth_block on modules using decodersFernandoS27
2018-10-13Remove old Swizzle algorithms and use 3d SwizzleFernandoS27
2018-10-13Implement Precise 3D SwizzleFernandoS27
2018-10-13Implement Fast 3D SwizzleFernandoS27
2018-10-13Added ASTC 5x4; 8x5Hexagon12
2018-10-12Implemented helper function to correctly calculate a texture's sizeFernandoS27