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path: root/src/video_core
AgeCommit message (Expand)Author
2018-08-20Implemented RGBA8_UINTDavid Marcec
2018-08-19Merge pull request #1089 from Subv/neg_bitsbunnei
2018-08-19Merge pull request #1105 from Subv/convert_negbunnei
2018-08-19Merge pull request #1113 from Subv/texs_maskbunnei
2018-08-19Shaders/TEXS: Fixed the component mask in the TEXS instruction.Subv
2018-08-19Merge pull request #1102 from ogniK5377/mirror-clamp-edgebunnei
2018-08-19Merge pull request #1101 from Subv/ssy_stackbunnei
2018-08-19Merge pull request #1109 from Subv/ldg_decodebunnei
2018-08-19Merge pull request #1108 from Subv/front_facingbunnei
2018-08-19Shaders: Added decodings for the LDG and STG instructions.Subv
2018-08-19Shaders: Implemented the gl_FrontFacing input attribute (attr 63).Subv
2018-08-18Shader: Remove an unneeded assert, the negate bit is implemented for conversi...Subv
2018-08-18Shader: Implemented the predicate and mode arguments of LOP.Subv
2018-08-19Added WrapMode MirrorOnceClampToEdgeDavid Marcec
2018-08-18Shaders: Implemented a stack for the SSY/SYNC instructions.Subv
2018-08-18Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic inst...Subv
2018-08-18Added predcondition GreaterThanWithNanDavid Marcec
2018-08-17Merge pull request #1096 from bunnei/supported-blitsbunnei
2018-08-17gl_rasterizer_cache: Remove asserts for supported blits.bunnei
2018-08-17renderer_opengl: Treat OpenGL errors as critical.bunnei
2018-08-17Merge pull request #1019 from Subv/vertex_divisorbunnei
2018-08-15gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.bunnei
2018-08-15Shader/Conversion: Implemented the negate bit in F2F and I2I instructions.Subv
2018-08-15Shader/I2F: Implemented the negate I2F_C instruction variant.Subv
2018-08-15Shader/F2I: Implemented the negate bit in the I2F instructionSubv
2018-08-15Shader/F2I: Implemented the F2I_C instruction variant.Subv
2018-08-15Shader/F2I: Implemented the negate bit in the F2I instruction.Subv
2018-08-15Merge pull request #1077 from bunnei/rgba16ubunnei
2018-08-14gl_rasterizer_cache: Cleanup some PixelFormat names and logging.bunnei
2018-08-14Rasterizer: Implemented instanced rendering.Subv
2018-08-14gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.bunnei
2018-08-14Merge pull request #1069 from bunnei/vtx-szbunnei
2018-08-14Merge pull request #1070 from bunnei/cbuf-szbunnei
2018-08-14Merge pull request #1071 from bunnei/fix-ldcbunnei
2018-08-14Merge pull request #1068 from bunnei/g8r8sbunnei
2018-08-15Implement Z16_UNORM in PixelFormatFromTextureFormat functiongreggameplayer
2018-08-14gl_shader_decompiler: Several fixes for indirect constant buffer loads.bunnei
2018-08-14gl_rasterizer: Fix upload size for constant buffers.bunnei
2018-08-14maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.bunnei
2018-08-14gl_rasterizer_cache: Implement G8R8S format.bunnei
2018-08-14Merge pull request #1058 from greggameplayer/BC7U_Fixbunnei
2018-08-14Fix BC7Ugreggameplayer
2018-08-13renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.bunnei
2018-08-13Merge pull request #1052 from ogniK5377/xenobunnei
2018-08-13Implement RG32UI and R32UIDavid Marcec
2018-08-13maxwell_to_gl: Implement VertexAttribute::Size::Size_8.bunnei
2018-08-13renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.bunnei
2018-08-13Merge pull request #1045 from bunnei/rg8-unormbunnei
2018-08-12maxwell_to_gl: Implement PrimitiveTopology::LineStrip.bunnei
2018-08-12renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.bunnei