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path: root/src/video_core
AgeCommit message (Expand)Author
2020-03-12gl_shader_decompiler: Initialize gl_Position on vertex shadersReinUsesLisp
2020-03-12gl_shader_decompiler: Add missing {} on smem GLSL emissionReinUsesLisp
2020-03-12gl_shader_decompiler: Fix regression in render target declarationsReinUsesLisp
2020-03-09engines/maxwell_3d: Add TFB registers and store them in shader registryReinUsesLisp
2020-03-09shader/registry: Address feedbackReinUsesLisp
2020-03-09gl_shader_decompiler: Add identifier to decompiled codeReinUsesLisp
2020-03-09gl_shader_decompiler: Roll back to GLSL core 430ReinUsesLisp
2020-03-09const_buffer_engine_interface: Store component typesReinUsesLisp
2020-03-09yuzu/loading_screen: Remove unused shader progress modeReinUsesLisp
2020-03-09gl_shader_cache: Reduce registry consistency to debug assertReinUsesLisp
2020-03-09shader/registry: Cache tessellation stateReinUsesLisp
2020-03-09shader/registry: Store graphics and compute metadataReinUsesLisp
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp
2020-03-09gl_shader_cache: Rework shader cache and remove post-specializationsReinUsesLisp
2020-03-09Merge pull request #3301 from ReinUsesLisp/state-trackerRodrigo Locatti
2020-03-08textures: Fix anisotropy hackReinUsesLisp
2020-03-07Merge pull request #3452 from Morph1984/anisotropic-filteringbunnei
2020-03-07Merge pull request #3481 from ReinUsesLisp/abgr5-storagebunnei
2020-03-06maxwell_to_vk: Remove Storage capability for A1B5G5R5UReinUsesLisp
2020-03-05Merge pull request #3463 from ReinUsesLisp/vk-toctoubunnei
2020-03-05Merge pull request #3451 from ReinUsesLisp/indexed-texturesbunnei
2020-03-04Merge pull request #3469 from namkazt/patch-1bunnei
2020-03-03Merge pull request #3455 from ReinUsesLisp/attr-scaledbunnei
2020-02-29nit: move comment to right place.Nguyen Dac Nam
2020-02-28video_core/dirty_flags: Address feedbackReinUsesLisp
2020-02-28renderer_opengl: Fix edge-case where alpha testing might cull presentationReinUsesLisp
2020-02-28gl_texture_cache: Remove blending disable on blitsReinUsesLisp
2020-02-28gl_rasterizer: Don't disable blending on clearsReinUsesLisp
2020-02-28dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp
2020-02-28vk_rasterizer: Pass Maxwell registers to dynamic updatesReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for stencil propertiesReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for depth boundsReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for blend constantsReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for depth biasReinUsesLisp
2020-02-28vk_state_tracker: Implement dirty flags for scissorsReinUsesLisp
2020-02-28vk_state_tracker: Initial implementationReinUsesLisp
2020-02-28gl_rasterizer: Remove num vertex buffers magic numberReinUsesLisp
2020-02-28gl_rasterizer: Only apply polygon offset clamp if enabledReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for depth clamp enablingReinUsesLisp
2020-02-28gl_rasterizer: Disable scissor 0 when scissor is not used on clearReinUsesLisp
2020-02-28gl_rasterizer: Notify depth mask changes on clearReinUsesLisp
2020-02-28gl_rasterizer: Minor sort changes to clearingReinUsesLisp
2020-02-28maxwell_3d: Use two tables instead of three for dirty flagsReinUsesLisp
2020-02-28gl_state_tracker: Track state of index buffersReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for clip controlReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for point sizesReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for fragment color clampReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for logic opReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for sRGBReinUsesLisp