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Mirror of the Citron emulator
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video_core
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Author
2018-04-25
Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-25
Shaders: Implemented the FSET instruction.
Subv
2018-04-24
Shaders: Added decodings for the FSET instructions.
Subv
2018-04-24
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
bunnei
2018-04-24
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
bunnei
2018-04-24
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
bunnei
2018-04-24
gl_rasterizer_cache: Use new logger.
bunnei
2018-04-24
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
bunnei
2018-04-24
gl_rasterizer_cache: Handle compressed texture sizes.
bunnei
2018-04-24
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
2018-04-24
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
Merge pull request #386 from Subv/gpu_query
bunnei
2018-04-24
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
Lioncash
2018-04-24
Merge pull request #379 from Subv/multi_buffers
bunnei
2018-04-23
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
Subv
2018-04-23
Merge pull request #383 from Subv/gpu_mmu
bunnei
2018-04-23
GPU: Support multiple enabled vertex arrays.
Subv
2018-04-23
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table b...
Subv
2018-04-23
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...
Subv
2018-04-21
GPU: Implement the A2BGR10 texture format.
Subv
2018-04-21
Merge pull request #376 from bunnei/shader-decoder
bunnei
2018-04-20
Merge pull request #375 from lioncash/header
bunnei
2018-04-20
gl_shader_decompiler: Skip RRO instruction.
bunnei
2018-04-20
gl_shader_decompiler: Cleanup error logging.
bunnei
2018-04-20
shader_bytecode: Add several more instruction decodings.
bunnei
2018-04-20
shader_bytecode: Decode instructions based on bit strings.
bunnei
2018-04-20
Merge pull request #369 from Subv/shader_instr2
bunnei
2018-04-20
Merge pull request #374 from lioncash/noexcept
bunnei
2018-04-20
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
Subv
2018-04-20
ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-20
ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-20
opengl: Remove unnecessary header inclusions
Lioncash
2018-04-20
gl_resource_manager: Add missing noexcept specifiers to move constructors and...
Lioncash
2018-04-20
gl_rasterizer_cache: Make MatchFlags an enum class
Lioncash
2018-04-20
ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-20
ShaderGen: Ignore the 'sched' instruction when generating shaders.
Subv
2018-04-20
Merge pull request #367 from lioncash/clamp
bunnei
2018-04-20
math_util: Remove the Clamp() function
Lioncash
2018-04-20
Merge pull request #363 from lioncash/array-size
bunnei
2018-04-19
common_funcs: Remove ARRAY_SIZE macro
Lioncash
2018-04-19
renderer_opengl: Add missing header guards
Lioncash
2018-04-19
Merge pull request #356 from lioncash/shader
bunnei
2018-04-19
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...
Lioncash
2018-04-19
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Lioncash
2018-04-19
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Lioncash
2018-04-19
glsl_shader_decompiler: Append indentation without constructing a separate st...
Lioncash
2018-04-19
ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
ShaderGen: Fixed a case where the TEXS instruction would use the same registe...
Subv
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