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Mirror of the Citron emulator
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video_core
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Author
2018-12-07
gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source register...
Marcos Vitali
2018-12-06
Merge pull request #1824 from ReinUsesLisp/fbcache
bunnei
2018-12-05
gl_shader_decompiler: Implement TEXS.F16
ReinUsesLisp
2018-12-05
gl_shader_decompiler: Fixup inverted if
ReinUsesLisp
2018-12-04
Improve msvc codegen for hot-path array LUTs
heapo
2018-12-04
Rewrited TEX/TEXS (TEX Scalar). (#1826)
Marcos
2018-12-04
Merge pull request #1854 from Subv/old_command_processor
bunnei
2018-12-03
Removed unused file.
Subv
2018-12-03
GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
Subv
2018-12-03
Merge pull request #1822 from ReinUsesLisp/glsl-scope
bunnei
2018-12-01
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
bunnei
2018-12-01
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
bunnei
2018-12-01
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
bunnei
2018-12-01
Merge pull request #1823 from bunnei/fix-surface-copy
bunnei
2018-12-01
Fix debug build
Lioncash
2018-11-29
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surf...
bunnei
2018-11-29
gl_rasterizer: Enable clip distances when set in register and in shader
ReinUsesLisp
2018-11-29
gl_rasterizer: Implement a framebuffer cache
ReinUsesLisp
2018-11-29
gl_shader_manager: Update pipeline when programs have changed
ReinUsesLisp
2018-11-28
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
bunnei
2018-11-28
gl_shader_decompiler: Remove texture temporal in TLD4
ReinUsesLisp
2018-11-28
gl_shader_decompiler: Flip negated if else statement
ReinUsesLisp
2018-11-28
gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures
ReinUsesLisp
2018-11-28
gl_shader_decompiler: Move texture code generation into lambdas
ReinUsesLisp
2018-11-28
gl_shader_decompiler: Clean up texture instructions
ReinUsesLisp
2018-11-28
gl_shader_decompiler: Scope GLSL variables with a scoped object
ReinUsesLisp
2018-11-28
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
ReinUsesLisp
2018-11-28
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
ReinUsesLisp
2018-11-28
gl_rasterizer: Remove unused struct declarations
ReinUsesLisp
2018-11-28
gl_rasterizer: Remove extension booleans
ReinUsesLisp
2018-11-28
Merge pull request #1808 from Tinob/master
bunnei
2018-11-28
Merge pull request #1786 from Tinob/DepthClamp
bunnei
2018-11-28
Merge pull request #1792 from bunnei/dma-pusher
bunnei
2018-11-27
Merge pull request #1735 from FernandoS27/tex-spacing
bunnei
2018-11-27
dma_pushbuffer: Optimize to avoid loop and copy on Push.
bunnei
2018-11-27
gpu: Move command list profiling to DmaPusher::DispatchCalls.
bunnei
2018-11-27
gl_shader_decompiler: Fixup clip distance index
ReinUsesLisp
2018-11-27
gl_rasterizer: Fixup for #1723.
Markus Wick
2018-11-26
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-27
remove viewport_transform_enabled as it seems to be inactive when valid trans...
Rodolfo Bogado
2018-11-26
morton: Fixup compiler warning
ReinUsesLisp
2018-11-26
Implement depth clamp
Rodolfo Bogado
2018-11-26
Add support for Clip Distance enabled register
Rodolfo Bogado
2018-11-26
Merge pull request #1794 from Tinob/master
bunnei
2018-11-26
Merge pull request #1723 from degasus/dirty_flags
bunnei
2018-11-26
GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
Marcos
2018-11-26
Merge pull request #1713 from FernandoS27/bra-cc
bunnei
2018-11-26
Merge pull request #1798 from ReinUsesLisp/y-direction
bunnei
2018-11-26
Implemented Tile Width Spacing
FernandoS27
2018-11-25
Merge pull request #1763 from ReinUsesLisp/bfi
bunnei
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