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video_core
Age
Commit message (
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Author
2021-04-07
common/threadsafe_queue: Provide Wait() method.
Markus Wick
2021-04-05
vp9: Avoid memcpy with null pointers
lat9nq
2021-03-30
Merge pull request #5927 from ameerj/astc-compute
Rodrigo Locatti
2021-03-30
nvdrv: Cleanup CDMA Processor on device closure
Chloe Marcec
2021-03-30
vulkan_common: enable OpenGL interop on other Unices
Jan Beich
2021-03-25
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-24
gl_device: unblock async shaders on other Unix systems
Jan Beich
2021-03-21
gl_device: Block async shaders on AMD and Intel
lat9nq
2021-03-13
astc_decoder: Reimplement Layers
Rodrigo Locatti
2021-03-13
astc_decoder: Fix out of bounds memory access
ameerj
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
host_shaders: Modify shader cmake integration to allow for larger shaders
ameerj
2021-03-13
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-03-12
Merge pull request #6028 from bunnei/raster-cache
bunnei
2021-03-12
video_core: rasterizer_accelerated: Fix un/signed mismatch.
bunnei
2021-03-09
Merge pull request #5891 from ameerj/bgra-ogl
Rodrigo Locatti
2021-03-08
Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
bunnei
2021-03-04
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
renderer_opengl: Swizzle BGR textures on copy
ameerj
2021-03-04
Merge pull request #5989 from ReinUsesLisp/cmdpool
bunnei
2021-03-02
video_core: rasterizer_accelerated: Fix delta check ordering.
bunnei
2021-03-02
video_core: rasterizer_accelerated: Improve error handling & fix implicit con...
bunnei
2021-03-02
video_core: rasterizer_accelerated: Use a flat array instead of interval_map ...
bunnei
2021-03-02
buffer_cache: Heuristically decide to skip cache on uniform buffers
ReinUsesLisp
2021-02-28
gpu_thread: Remove Async NVDEC placeholders
ameerj
2021-02-27
Merge pull request #5984 from jbeich/gcc-freebsd
bunnei
2021-02-27
Merge pull request #5953 from bunnei/memory-refactor-1
bunnei
2021-02-24
Implement glDepthRangeIndexeddNV
Kelebek1
2021-02-23
vk_command_pool: Reduce the command pool size from 4096 to 4
ReinUsesLisp
2021-02-23
video_core: add missing header after 468bd9c1b0f9
Jan Beich
2021-02-21
Merge pull request #5936 from Kelebek1/Offsets
bunnei
2021-02-20
gl_disk_shader_cache: Log total shader entries count on game load
Morph
2021-02-19
Merge pull request #5924 from ReinUsesLisp/inline-bindings
bunnei
2021-02-18
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
bunnei
2021-02-18
Merge pull request #4973 from ameerj/nvdec-opt
bunnei
2021-02-15
vk_rasterizer: Fix loading shader addresses twice
ReinUsesLisp
2021-02-15
Merge pull request #5923 from ReinUsesLisp/vk-dirty-pipeline
bunnei
2021-02-15
Review 1
Kelebek1
2021-02-15
Implement texture offset support for TexelFetch and TextureGather and add off...
Kelebek1
2021-02-14
yuzu: Various frontend improvements to avoid crashes and improve experience o...
bunnei
2021-02-13
vk_resource_pool: Load GPU tick once and compare with it
ReinUsesLisp
2021-02-13
vk_update_descriptor: Inline and improve code for binding buffers
ReinUsesLisp
2021-02-13
fixed_pipeline_cache: Use dirty flags to lazily update key
ReinUsesLisp
2021-02-13
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
2021-02-13
rebase, fix name shadowing, more const
ameerj
2021-02-13
Address PR feedback
ameerj
2021-02-13
streamline cdma_pusher/command_classes
ameerj
2021-02-13
streamline cdma_pusher/command_classes
ameerj
2021-02-13
nvdec cleanup
ameerj
2021-02-13
Merge pull request #5919 from ReinUsesLisp/stream-buffer-tragic
Morph
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