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path: root/src/video_core
AgeCommit message (Expand)Author
2020-11-26Limit queue size to 10 framesameerj
2020-11-26Merge pull request #4975 from comex/invalid-syncpoint-idbunnei
2020-11-26Address PR feedbackameerj
2020-11-25Merge pull request #4976 from comex/poll-eventsRodrigo Locatti
2020-11-25Queue decoded frames, cleanup decodersameerj
2020-11-25cleanup unneeded comments and newlinesameerj
2020-11-25Refactor MaxwellToSpirvComparison. Use Common::BitCastameerj
2020-11-24Address PR feedback from Reinameerj
2020-11-24vulkan_renderer: Alpha Test Culling Implementationameerj
2020-11-24nvdrv, video_core: Don't index out of bounds when given invalid syncpoint IDcomex
2020-11-24Merge pull request #3681 from lioncash/componentRodrigo Locatti
2020-11-23Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...comex
2020-11-22Merge pull request #4954 from lioncash/compareMorph
2020-11-21Merge pull request #4955 from lioncash/move3bunnei
2020-11-20Merge pull request #4957 from ReinUsesLisp/alpha-test-rtLC
2020-11-20gl_rasterizer: Remove warning of untested alpha testReinUsesLisp
2020-11-20Merge pull request #4953 from lioncash/shader-shadowbunnei
2020-11-20async_shaders: emplace threads into the worker thread vectorLioncash
2020-11-20async_shaders: Simplify implementation of GetCompletedWork()Lioncash
2020-11-20async_shaders: Simplify moving data into the pending queueLioncash
2020-11-20async_shaders: std::move data within QueueVulkanShader()Lioncash
2020-11-20gl_rasterizer: Make floating-point literal a floatLioncash
2020-11-20shader_bytecode: Make use of [[nodiscard]] where applicableLioncash
2020-11-20shader_bytecode: Eliminate variable shadowingLioncash
2020-11-20Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcsRodrigo Locatti
2020-11-17rasterizer_interface: Make use of [[nodiscard]] where applicableLioncash
2020-11-17render_base: Make use of [[nodiscard]] where applicableLioncash
2020-11-17gpu: Make use of [[nodiscard]] where applicableLioncash
2020-11-11maxwell_3d: Use insert instead of loop push_backReinUsesLisp
2020-11-11maxwell_3d: Move code to separate functionsReinUsesLisp
2020-11-07video_core: dma_pusher: Remove integrity check on command lists.bunnei
2020-11-06Merge pull request #4891 from lioncash/clang2bunnei
2020-11-05Merge pull request #4854 from ReinUsesLisp/cube-array-shadowbunnei
2020-11-05General: Fix clang buildLioncash
2020-11-04Merge pull request #4858 from lioncash/initializerbunnei
2020-11-04Merge pull request #4869 from bunnei/improve-gpu-syncChloe
2020-11-03Merge pull request #4874 from lioncash/nodiscard2bunnei
2020-11-02nvdec: Make use of [[nodiscard]] where applicableLioncash
2020-11-01Merge pull request #4865 from ameerj/async-threadcountbunnei
2020-11-01video_core: dma_pusher: Add support for integrity checks.bunnei
2020-11-01video_core: dma_pusher: Add support for prefetched command lists.bunnei
2020-11-01video_core: gpu: Implement WaitFence and IncrementSyncPoint.bunnei
2020-10-31Merge pull request #4853 from ReinUsesLisp/fcmp-immbunnei
2020-10-29vp9: Be explicit with copy and move operatorsLioncash
2020-10-29vp9: Mark functions with [[nodiscard]] where applicableLioncash
2020-10-29vp9: Provide a default initializer for "hidden" memberLioncash
2020-10-29vp9: Make some member functions internally linkedLioncash
2020-10-29General: Resolve a few missing initializer warningsLioncash
2020-10-29Merge pull request #4837 from lioncash/nvdec-2bunnei
2020-10-29async_shaders: Increase Async worker thread count for 8+ thread cpusameerj