summaryrefslogtreecommitdiff
path: root/src/video_core
AgeCommit message (Expand)Author
2020-03-26gl_rasterizer: Update stencil test regardless of it being disabledReinUsesLisp
2020-03-26gl_rasterizer: Synchronize stencil testing on clearsReinUsesLisp
2020-03-25Merge pull request #3544 from makigumo/myfork/patch-2bunnei
2020-03-25Merge pull request #3520 from ReinUsesLisp/legacy-varyingsbunnei
2020-03-24Frontend/GPU: Refactor context managementJames Rowe
2020-03-23Merge pull request #3543 from ReinUsesLisp/gl-depth-rangeFernando Sahmkow
2020-03-23xmad: fix clang build errormakigumo
2020-03-22apply replay logic to all writes. remove replay from MacroInterpreter::Send (...namkazy
2020-03-22maxwell_3d: change declaration ordernamkazy
2020-03-22maxwell_3d: init shadow_statenamkazy
2020-03-22gl_rasterizer: Use transformed viewport for depth rangesReinUsesLisp
2020-03-22maxwell_3d: this seem more correct.namkazy
2020-03-22maxwell_3d: update comments for shadow ram usagenamkazy
2020-03-22marco_interpreter: write hw value when shadow ram requestedNguyen Dac Nam
2020-03-22maxwell_3d: track shadow ram ctrl and hw reg valueNguyen Dac Nam
2020-03-22maxwell_3d: implement MME shadow RAMNguyen Dac Nam
2020-03-19Merge pull request #3505 from namkazt/patch-8bunnei
2020-03-18vk_texture_cache: Silence misc warningsReinUsesLisp
2020-03-18vk_staging_buffer_pool: Silence unused constant warningReinUsesLisp
2020-03-18vk_rasterizer: Remove unused variableReinUsesLisp
2020-03-18vk_pipeline_cache: Remove unused variableReinUsesLisp
2020-03-18maxwell_to_vk: Sielence -Wswitch warningReinUsesLisp
2020-03-18gl_shader_decompiler: Remove deprecated function and its usagesReinUsesLisp
2020-03-18gl_rasterizer: Silence misc warningsReinUsesLisp
2020-03-18kepler_compute: Remove unused variablesReinUsesLisp
2020-03-18astc: Fix clang build issuesReinUsesLisp
2020-03-18gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceIDReinUsesLisp
2020-03-17Merge pull request #3510 from FernandoS27/dirty-writeMat M
2020-03-17Merge pull request #3509 from ReinUsesLisp/astc-optsMat M
2020-03-17Merge pull request #3518 from ReinUsesLisp/scissor-clearsMat M
2020-03-17Merge pull request #3519 from ReinUsesLisp/int-formatsMat M
2020-03-17Merge pull request #3498 from ReinUsesLisp/texel-fetch-glslbunnei
2020-03-16renderer_opengl: Move some logic to an anonymous namespaceReinUsesLisp
2020-03-16renderer_opengl: Detect Nvidia Nsight as a debugging toolReinUsesLisp
2020-03-15Merge pull request #3515 from ReinUsesLisp/vertex-vk-assertRodrigo Locatti
2020-03-15Merge pull request #3501 from ReinUsesLisp/rgba16-snormRodrigo Locatti
2020-03-15Merge pull request #3502 from namkazt/patch-3Rodrigo Locatti
2020-03-15Merge pull request #3503 from makigumo/patch-2Rodrigo Locatti
2020-03-15gl_shader_decompiler: Implement legacy varyingsReinUsesLisp
2020-03-15shader/shader_ir: Track usage in input attribute and of legacy varyingsReinUsesLisp
2020-03-15shader/shader_ir: Fix clip distance usage storesReinUsesLisp
2020-03-15shader/shader_ir: Change declare output attribute to a switchReinUsesLisp
2020-03-15Merge pull request #3512 from bunnei/fix-renderdocRodrigo Locatti
2020-03-15maxwell_to_vk: Implement RG32 and RGB32 integer vertex formatsReinUsesLisp
2020-03-15vk_rasterizer: Implement layered clearsReinUsesLisp
2020-03-15vk_shader_decompiler: fix linux buildmakigumo
2020-03-15vk_rasterizer: Fix vertex range assertReinUsesLisp
2020-03-15vk_rasterizer: Reimplement clears with vkCmdClearAttachmentsReinUsesLisp
2020-03-14renderer_opengl: Keep presentation frames in lock-step when GPU debugging.bunnei
2020-03-14gl_device: Add option to check GL_EXT_debug_tool.bunnei