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path: root/src/video_core
AgeCommit message (Expand)Author
2019-09-05gl_rasterizer: Implement image bindingsReinUsesLisp
2019-09-05gl_state: Add support for glBindImageTexturesReinUsesLisp
2019-09-05texture_cache: Pass TIC to texture cacheReinUsesLisp
2019-09-05kepler_compute: Implement texture queriesReinUsesLisp
2019-09-05gl_rasterizer: Split SetupTexturesReinUsesLisp
2019-09-05Merge pull request #2804 from ReinUsesLisp/remove-gs-specialFernando Sahmkow
2019-09-05Merge pull request #2833 from ReinUsesLisp/fix-stencilbunnei
2019-09-05gl_shader_decompiler: Implement shared memoryReinUsesLisp
2019-09-05shader_ir: Implement LD_SReinUsesLisp
2019-09-05shader_ir: Implement ST_SReinUsesLisp
2019-09-05Merge pull request #2802 from ReinUsesLisp/hsetp2-predDavid
2019-09-04gl_shader_decompiler: Fixup slow pathReinUsesLisp
2019-09-04gl_rasterizer: Fix stencil testingReinUsesLisp
2019-09-04Revert "Revert #2466" and stub FirmwareCall 4ReinUsesLisp
2019-09-04shader/shift: Implement SHR wrapped and clamped variantsReinUsesLisp
2019-09-04maxwell_3d: Avoid moving macro_paramsReinUsesLisp
2019-09-04gl_shader_cache: Remove special casing for geometry shadersReinUsesLisp
2019-09-04half_set_predicate: Fix predicate assignmentsReinUsesLisp
2019-09-04gl_device: Disable precise in fragment shaders on bugged driversReinUsesLisp
2019-09-04gl_shader_decompiler: Fixup AMD's slow path typeReinUsesLisp
2019-09-04gl_shader_decompiler: Rework GLSL decompiler type systemReinUsesLisp
2019-09-03Merge pull request #2793 from ReinUsesLisp/bgr565bunnei
2019-09-03Merge pull request #2812 from ReinUsesLisp/f2i-selectorbunnei
2019-09-03Merge pull request #2811 from ReinUsesLisp/fsetp-fixbunnei
2019-09-03Merge pull request #2826 from ReinUsesLisp/macro-bindingbunnei
2019-09-01Merge pull request #2765 from FernandoS27/dma-fixbunnei
2019-09-01maxwell_3d: Fix macro binding cursorReinUsesLisp
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti
2019-08-29gl_buffer_cache: Add missing includeReinUsesLisp
2019-08-29Merge pull request #2742 from ReinUsesLisp/fix-texture-buffersbunnei
2019-08-29Merge pull request #2783 from FernandoS27/new-buffer-cachebunnei
2019-08-29Merge pull request #2758 from ReinUsesLisp/packed-tidbunnei
2019-08-28shader_ir/conversion: Split int and float selector and implement F2F H1ReinUsesLisp
2019-08-27shader_ir/conversion: Implement F2I F16 Ra.H1ReinUsesLisp
2019-08-27float_set_predicate: Add missing negation bit for the second operandReinUsesLisp
2019-08-21shader_ir: Implement VOTEReinUsesLisp
2019-08-21Buffer Cache: Adress Feedback.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement flushing.Fernando Sahmkow
2019-08-21Buffer_Cache: Implement barriers.Fernando Sahmkow
2019-08-21Buffer_Cache: Optimize and track written areas.Fernando Sahmkow
2019-08-21BufferCache: Rework mapping caching.Fernando Sahmkow
2019-08-21Buffer_Cache: Fixes and optimizations.Fernando Sahmkow
2019-08-21Video_Core: Implement a new Buffer CacheFernando Sahmkow
2019-08-21Merge pull request #2769 from FernandoS27/commands-flushbunnei
2019-08-21Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fixbunnei
2019-08-21Merge pull request #2753 from FernandoS27/float-convertbunnei
2019-08-21renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp
2019-08-21renderer_opengl: Use block linear swizzling for CPU framebuffersReinUsesLisp
2019-08-21renderer_opengl: Use VideoCore pixel formatReinUsesLisp
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp