summaryrefslogtreecommitdiff
path: root/src/yuzu/bootmanager.cpp
AgeCommit message (Collapse)Author
2018-10-09implemented touch in Qt and SDLNeatNit
change TouchToPixelPos to return std::pair<int, int> static_cast (SDL) various minor style and code improvements style - PascalCase for function names made touch events private const pointer arg in touch events make TouchToPixelPos a const member function did I do this right? braces on barely-multiline if remove question comment (confirmed in Discord) fixed consts remove unused parameter from TouchEndEvent DRY - High-DPI scaled touch put in separate function also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom. implicit conversion from QPoint to QPointF, apparently I have no idea what const even means but I'll put it here anyway remove unused or used-once variables make touch scaling functions const, and put their implementations together removed unused FingerID parameters QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit better DRY in SDL To do -> TODO(NeatNit) remove unused include
2018-09-10Port #4141 from citra: Joystick hotplug support (#1275)Tobias
* Joystick hotplug support (#4141) * use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick * SDLJoystick: Addressed review comments * Address one missed review comment
2018-09-06frontend: Set swap interval to 0fearlessTobi
2018-07-14OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.bunnei
2018-07-07Port #3505 from CItrafearlessTobi
2018-04-29string_util: Remove StringFromFormat() and related functionsLioncash
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-01-18qt: Migrate to Qt 5 signal/slot connection syntax where applicableLioncash
2018-01-17bootmanager: Minor tidiness/correctness changesLioncash
Moved over from #3266 in citra.
2018-01-17 Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code ↵N00byKing
(#41) * Update bootmanager.cpp * This *should* fix the clang error
2018-01-16Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError (#39)N00byKing
2018-01-12Removing unused settings and yuzu rebrandingJames Rowe
2018-01-12Remove gpu debugger and get yuzu qt to compileJames Rowe
2018-01-12Massive removal of unused modulesJames Rowe