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Mirror of the Citron emulator
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yuzu
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configuration
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configure_graphics_advanced.cpp
Age
Commit message (
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Author
2021-04-14
common: Move settings to common from core.
bunnei
2020-11-04
core/settings: Move configuring_global behind an API
Lioncash
2020-08-14
configuration_shared: Simplify name lookup in highlighting functions
Lioncash
2020-07-28
configure_graphics: Remove Force 30 FPS mode
Morph
2020-07-19
configure_graphics_advnaced: clang-format mk ii
lat9nq
2020-07-19
configure_graphics_advanced: Fix oversight from rebase
lat9nq
2020-07-19
configuration: Use forward declares and remove extraneous structs
lat9nq
2020-07-19
clang-format
lat9nq
2020-07-19
configuration_shared: Break up tracker structs to respective classes
lat9nq
2020-07-19
configure_per_game: Improve style consistency
lat9nq
2020-07-19
configuration_shared: Use an int instead of a QString
lat9nq
2020-07-19
configure_graphics_advanced: Implement highlighted overrides
lat9nq
2020-07-17
Rebase for per game settings
David Marcec
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-06-10
yuzu/configuration: Show assembly shaders check box
ReinUsesLisp
2020-05-19
yuzu: Add frontend settings for assembly shaders
ReinUsesLisp
2020-04-23
GPU: Add Fast GPU Time Option.
Fernando Sahmkow
2020-04-22
UI: Replasce accurate GPU option for GPU Accuracy Level
Fernando Sahmkow
2020-02-27
Create an "Advanced" tab in the graphics configuration tab and add anisotropi...
Morph