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Mirror of the Citron emulator
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configure_input_player.cpp
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Commit message (
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Author
2021-05-15
input_common: Implement SDL motion
german77
2021-03-11
Merge pull request #6040 from german77/toggleKeyboard
bunnei
2021-03-06
Enable mouse toggle buttons
german77
2021-03-06
Add toggle button option for normal buttons
german
2021-03-05
Enable button toggle for keyboard in the modifier button
german
2021-02-27
inputCommon: Mouse fixes
german77
2021-02-07
hid: Implement GC controller
german
2021-02-06
Make settings controller image change with controller input
german
2021-02-06
Merge pull request #5326 from german77/hidUpdate1
bunnei
2021-02-03
Fix npad struct to match switchbrew
german
2021-02-03
Always update handheld config
german
2021-01-23
Fix connect and disconnect controller events
german
2021-01-17
Always update configuration for handheld
german
2021-01-01
configure_input: Modify controller connection delay
Morph
2020-12-26
Allow to invert analog axis with right click
german
2020-11-29
Merge pull request #4939 from german77/MouseInput
bunnei
2020-11-25
Implement full mouse support
german
2020-11-20
configure_input_player: Use the npad style set to show the available controllers
Morph
2020-11-17
configure_input_player: Use static qualifier for IsProfileNameValid()
Lioncash
2020-11-15
configure_input: Accommodate for the mouse input device engine
Morph
2020-11-15
configure_input: Update the input profiles for other player tabs
Morph
2020-11-15
general: Fix compiler warnings on linux and miscellaneous changes
Morph
2020-11-15
sdl_impl: Revert to the "old" method of mapping sticks
Morph
2020-11-15
applets/controller: Change the input button to create input profiles
Morph
2020-11-15
input: Disconnect a controller prior to connecting a new one
Morph
2020-11-15
input_common: Add VibrationDevice and VibrationDeviceFactory
Morph
2020-11-15
configure_input_player: Change "Defaults" button behavior
Morph
2020-11-15
settings: Preparation for per-game input settings
Morph
2020-11-15
input_profiles: Implement input profiles
Morph
2020-11-15
configure_input_player: Implement input exclusivity and persistence
Morph
2020-10-20
configure_input_player: Fix modifier buttons
Morph
2020-09-18
configure_input_player: Fixes motion mapping using ConfigureButtonClick
Morph
2020-09-17
configure_input_player: Re-add "Clear" context menu option
Morph
2020-09-17
Merge pull request #4594 from german77/MotionHID
bunnei
2020-09-10
Merge pull request #4608 from lioncash/sign3
bunnei
2020-09-05
configure_input: Hook up the motion button and checkbox
Morph
2020-09-04
Add cemu hook changes related to PR #4609
german
2020-09-04
configure_input_player: Show/hide motion buttons based on the controller
Morph
2020-09-04
Include HID and configuration changes related to motion
german
2020-08-29
configure_input_player: Resolve sign conversion warnings in UpdateMappingWith...
Lioncash
2020-08-29
yuzu/configuration: Fix index out of bounds for default_analogs
Morph
2020-08-27
input_common: Eliminate most global state
Lioncash
2020-08-26
configure_input_player: Fix modifier scale button mapping
Morph
2020-08-26
configuration/input: Add support for mouse button clicks
Morph
2020-08-26
Address feedback
Morph
2020-08-26
Project Mjölnir: Part 1
Morph
2020-08-13
General: Tidy up clang-format warnings part 2
Lioncash
2020-08-03
yuzu: Resolve C++20 deprecation warnings related to lambda captures
Lioncash
2020-07-02
Fix unnecessary diffs
Ameer
2020-07-02
Add LR triggers as axes, half press to initiate a press, add GC axis id in co...
Ameer
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