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path: root/src/yuzu/configuration
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2018-10-07qt: Add UI option to configure argumentsZach Hilman
2018-10-06citra_qt/configuration: misc input tab improvementszhupengfei
* Added a context menu on the buttons including Clear & Restore Default * Allow clearing (unsetting) inputs. Added a Clear All button * Allow restoring a single input to default (instead of all)
2018-10-06qt: Update telemetry linksLioncash
These were pointing to a non-existent webpage.
2018-10-06Merge pull request #1332 from FearlessTobi/port-web-backendbunnei
Port web_service from Citra
2018-10-05Merge pull request #1440 from lioncash/arraybunnei
ui_settings: Place definition of the theme array within the cpp file
2018-10-04ui_settings: Place definition of the theme array within the cpp fileLioncash
Placing the array wholesale into the header places a copy of the whole array into every translation unit that uses the data, which is wasteful. Particularly given that this array is referenced from three different translation units. This also changes the array to contain pairs of const char*, rather than QString instances. This way, the string data is able to be fixed into the read-only segment of the program, as well as eliminate static constructors/heap allocation immediately on program start.
2018-10-03Merge pull request #1428 from lioncash/qtbunnei
configure_graphics: Make functions internally linked where applicable
2018-10-03Merge pull request #1431 from lioncash/audiobunnei
configure_audio: Minor cleanup-related changes
2018-10-02configure_input: Make analog mapping strings translatableLioncash
These strings are user-facing, so they should be specified as translatable with tr().
2018-10-02configure_audio: Move combo box index setting to their own functionsLioncash
Keeps the individual behaviors in their own functions, and cleanly separate. We can also do a little better by converting the relevant IDs within the core to a QString only once, instead of converting every string into a std::string.
2018-10-02configure_audio: Use QString::fromStdString() for converting audio device namesLioncash
This ensures that the proper codec will always be used no matter what. It also avoids relying on ASCII conversions.
2018-10-02configure_audio: Add disambiguation comment for the volume percentage stringLioncash
Disambiguates what the string represents to help translators more easily understand what it is that they're translating. While we're at it, we can move the code to its own function, so that we don't need to specify the same string twice.
2018-10-02configure_graphics: Make functions internally linked where applicableLioncash
These aren't used outside of this translation unit, so they can be internally linked.
2018-10-02Review comments - part 5fearlessTobi
2018-10-02Review comments - part 3fearlessTobi
2018-10-02Address a bunch of review commentsfearlessTobi
2018-10-02Port web_service from CitrafearlessTobi
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-12Merge pull request #1302 from lioncash/configbunnei
yuzu/configure_gamelist: Mark combo-box strings as translatable
2018-09-12Merge pull request #1163 from FearlessTobi/add-audio-stretchingbunnei
audio_core: Add audio stretching support
2018-09-12yuzu/configure_gamelist: Make combo box strings translatableLioncash
Given these are shown to the user, they should be translatable. While we're at it, also set up the dialog to automatically retranslate the dialog along with the combo boxes if it receives a LanguageChange event.
2018-09-12yuzu/configure_gamelist: Use std::array instead of std::vector for ↵Lioncash
translatable strings We don't need to use an allocating container for these, given we know the fixed amount of strings being used. This is just a waste of memory.
2018-09-12yuzu/configure_gamelist: Move combo box initializtion to their own functionsLioncash
Keeps the individual initialization of the combo boxes logically separate. We also shouldn't be dumping this sort of thing in the constructor directly.
2018-09-11Merge pull request #1278 from tech4me/bg-color-fixbunnei
Port Citra #4047 & #4052: add change background color support
2018-09-10Port #4141 from citra: Joystick hotplug support (#1275)Tobias
* Joystick hotplug support (#4141) * use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick * SDLJoystick: Addressed review comments * Address one missed review comment
2018-09-10Remove multicore configure_general.uiMysticExile
2018-09-10remove multicore in configure_general.cppMysticExile
2018-09-08Port Citra #4047 & #4052: add change background color supporttech4me
2018-09-08Add audio stretching supportfearlessTobi
2018-09-03settings: Save and load NAND/SD dirs from configZach Hilman
2018-08-28yuzu: Fix stick UI direction orderfearlessTobi
2018-08-23qt: Make default row data title name and title idZach Hilman
Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-22Swap "Plus" with "Minus" on the controller GUI (#1150)literalmente-game
* Swap "Plus" with "Minus" on the controller GUI Major fix /s
2018-08-21config: Fixed icon size get set to 0tech4me
2018-08-21Port #3353 from CitrafearlessTobi
2018-08-08Merge pull request #850 from DarkLordZach/icon-metabunnei
Add Icons and Metadata Support
2018-08-07configure_gamelist: Use explicit QVariant constructorZach Hilman
2018-08-07qt/hotkey: Get rid of global hotkey map instanceLioncash
Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything.
2018-08-06Use const where applicableZach Hilman
2018-08-06Avoid parsing RomFS to directory in NCAZach Hilman
2018-08-06GDBStub works with both Unicorn and Dynarmic now (#941)Hedges
* GDBStub works with both Unicorn and Dynarmic now * Tidy up
2018-08-06qt: Default destructors where applicableLioncash
Makes code consistent with our style of defaulting special member functions where applicable.
2018-08-04Merge pull request #849 from DarkLordZach/xcibunnei
XCI and Encrypted NCA Support
2018-08-03Added ability to change username & language code in the settings ui. Added ↵David
IProfile::Get and SET::GetLanguageCode for libnx tests (#851)
2018-08-01Remove files that are not usedZach Hilman
2018-07-31audio_core: Add configuration settings.bunnei
2018-07-29Port #3911 from Citra: "Optimize settings application"fearlessTobi
2018-07-21file_util: Use an enum class for GetUserPath()Lioncash
Instead of using an unsigned int as a parameter and expecting a user to always pass in the correct values, we can just convert the enum into an enum class and use that type as the parameter type instead, which makes the interface more type safe. We also get rid of the bookkeeping "NUM_" element in the enum by just using an unordered map. This function is generally low-frequency in terms of calls (and I'd hope so, considering otherwise would mean we're slamming the disk with IO all the time) so I'd consider this acceptable in this case.
2018-07-17settings: Turn docked mode off by default.bunnei
2018-07-02Add configurable logging backendsJames Rowe