| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-21 | Use Default Colorful theme by default outside of Windows | v1993 | |
| On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default. Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful. | |||
| 2022-01-18 | Merge pull request #7725 from german77/mouse_in_motion | bunnei | |
| input_common: Reintroduce motion from mouse and use button names | |||
| 2022-01-17 | uisettings: Add enumeration type for themes | Morph | |
| Eliminates the usage of a magic number to indicate the default index of the themes array, | |||
| 2022-01-17 | config: Change default theme to Dark Colorful | gidoly | |
| 2022-01-16 | input_common: Reintroduce motion from mouse and use button names | german77 | |
| 2022-01-11 | Merge pull request #7633 from german77/hotkeys | bunnei | |
| yuzu: Add controller hotkeys | |||
| 2022-01-07 | yuzu: Use pad parameter to choose the correct controller | german77 | |
| 2022-01-06 | yuzu: Add controller hotkeys | german77 | |
| 2022-01-04 | configure_per_game: Initialize tabs after loading custom configuration | lat9nq | |
| Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 | |||
| 2022-01-03 | Merge pull request #7251 from FernandoS27/shader-dump | bunnei | |
| ShaderDecompiler: Add a debug option to dump the game's shaders. | |||
| 2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
| 2022-01-01 | controller_applet: Only populate supported controllers | german77 | |
| 2021-12-29 | core/hid: Fix controller type validation | german77 | |
| 2021-12-12 | game_list: Add persistent setting for the favorites row expanded state | ameerj | |
| Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches. | |||
| 2021-12-04 | core/hid: Ensure only valid npad are connected | german77 | |
| 2021-11-29 | general: Fix handheld typo | Morph | |
| 2021-11-27 | settings: Add debug setting to enable all controllers | german77 | |
| 2021-11-26 | config: Remove vibration configuration | german77 | |
| 2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | |
| 2021-11-24 | input_common: Move button names to the frontend | german77 | |
| 2021-11-24 | core/hid: Improve accuary of mouse implementation | german77 | |
| 2021-11-24 | core/hid: Fully implement native mouse | german77 | |
| 2021-11-24 | input_common: Allow keyboard to be backwards compatible | german77 | |
| 2021-11-24 | core/hid: Improve accuracy of the keyboard implementation | german77 | |
| 2021-11-24 | core/hid: Remove usage of native types, fix a couple of errors with motion | german77 | |
| 2021-11-24 | settings: Remove includes of core.h | german77 | |
| 2021-11-24 | UI nits | Levi Behunin | |
| Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad. Change property on Input Device QComboBox from minimumSize to minimumContentsLength. | |||
| 2021-11-24 | settings: Fix controller preview not displaying the correct controller | german77 | |
| 2021-11-24 | core/hid: Rename NpadType to NpadStyleIndex | german77 | |
| 2021-11-24 | config: Cleanup and documentation | german77 | |
| 2021-11-24 | second commit lion review | german77 | |
| 2021-11-24 | settings: Fix Debug controller type options | german77 | |
| 2021-11-24 | kraken: Address comments from review | german77 | |
| start lion review | |||
| 2021-11-24 | core/hid: Add TAS input | german77 | |
| 2021-11-24 | input_common: Fix UDP uuid | german77 | |
| 2021-11-24 | core/hid: Rework battery mappings | german77 | |
| 2021-11-24 | settings: Fix mouse and keyboard mappings | german77 | |
| 2021-11-24 | Morph review first wave | german77 | |
| 2021-11-24 | yuzu: Fix loading input profiles | german77 | |
| 2021-11-24 | configuration: Migrate controller settings to emulated controller | german77 | |
| 2021-11-24 | core/hid: Only signal when needed | german77 | |
| 2021-11-24 | hid: Fix controller connection/disconnection | german77 | |
| 2021-11-24 | kraken: Fix errors from rebase and format files | german77 | |
| 2021-11-24 | core/hid: Add output devices | german77 | |
| 2021-11-24 | yuzu: Update frontend | german77 | |
| 2021-11-24 | input_common: Rewrite keyboard | german77 | |
| 2021-11-21 | configure_general: Allow framerate cap to be used in custom game configs | Kewlan | |
| 2021-11-18 | configure_graphics_ui: AMD's -> AMD | Morph | |
| AMD officially markets FSR as AMD FidelityFX™️ Super Resolution | |||
| 2021-11-16 | TextureCache: Add automatic anisotropic filtering and refactor code. | Fernando Sahmkow | |
| 2021-11-16 | TextureCache: Make a better Anisotropic setter. | Fernando Sahmkow | |
