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path: root/src/yuzu/configuration
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2020-08-27input_common: Eliminate most global stateLioncash
Abstracts most of the input mechanisms under an InputSubsystem class that is managed by the frontends, eliminating any static constructors and destructors. This gets rid of global accessor functions and also allows the frontends to have a more fine-grained control over the lifecycle of the input subsystem. This also makes it explicit which interfaces rely on the input subsystem instead of making it opaque in the interface functions. All that remains to migrate over is the factories, which can be done in a separate change.
2020-08-26configure_input_player: Fix modifier scale button mappingMorph
2020-08-26configuration/input: Add support for mouse button clicksMorph
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26Address feedbackMorph
2020-08-26Project Mjölnir: Part 1Morph
Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-21Merge pull request #4541 from MerryMage/yolobunnei
dynarmic: Add unsafe optimizations
2020-08-18Merge pull request #4532 from lioncash/object-namebunnei
configuration_shared: Simplify name lookup in highlighting functions
2020-08-17Merge pull request #4535 from lioncash/fileutilbunnei
common/fileutil: Convert namespace to Common::FS
2020-08-17Merge pull request #4540 from lioncash/tr3bunnei
configure_hotkeys: Don't translate empty strings
2020-08-16Address feedback, add shader compile notifier, update setting textameerj
2020-08-16dynarmic: Add unsafe optimizationsMerryMage
2020-08-16configure_hotkeys: Don't translate empty stringsLioncash
There's no need to translate an empty string. This just gives translators unnecessary work.
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
2020-08-14configuration_shared: Simplify name lookup in highlighting functionsLioncash
We can query the given object name directly from the widget itself. This removes any potential for forgetting to change the name if the widget gets renamed and makes the API much simpler (just pass in the widget, and not worry about its name).
2020-08-13General: Tidy up clang-format warnings part 2Lioncash
2020-08-03yuzu: Resolve C++20 deprecation warnings related to lambda capturesLioncash
C++20 deprecates capturing the this pointer via the '=' capture. Instead, we replace it or extend the capture specification.
2020-08-03Merge pull request #4263 from lat9nq/fix-screencaps-2David
screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
2020-07-28configure_graphics: Remove Force 30 FPS modeMorph
The introduction of multicore rendered this setting non-functional as timing code was changed. This removes the setting entirely.
2020-07-26config: Make the save-as identifier more consistentlat9nq
Solves an issue with restoring the value upon reloading program.
2020-07-26yuzu/configure_debug: Remove duplicated checkboxesFearlessTobi
Those are already found in the Filesystem tab. They were added back to the Debug tab by mistake in the Vulkan PR.
2020-07-20configure_ui: Ensure a separator follows the returned pathlat9nq
2020-07-20configure_ui: don't use an empty stringlat9nq
If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences.
2020-07-20configuration: Setup UI to config screenshot path and savinglat9nq
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
2020-07-19configure_graphics_advnaced: clang-format mk iilat9nq
2020-07-19configure_graphics_advanced: Fix oversight from rebaselat9nq
2020-07-19configuration_shared: Remove unused functionslat9nq
These were only kept for compatibility with old code during testing.
2020-07-19configuration: Use forward declares and remove extraneous structslat9nq
2020-07-19configuration_shared: Make CheckState strongly typedlat9nq
Also gets rid of unnecessary explicit namespace usage.
2020-07-19clang-formatlat9nq
2020-07-19configuration_shared: Break up tracker structs to respective classeslat9nq
One less global variable.
2020-07-19configure_system: break instead of semicolonlat9nq
Makes the code more readable Co-Authored-By: LC <lioncash@users.noreply.github.com>
2020-07-19clang-formatlat9nq
2020-07-19configure_system: Highlight labels on startuplat9nq
whoops
2020-07-19configure_graphics: Fix layout in global configlat9nq
Fixes a regression where the global config takes up a lot of extra space.
2020-07-19configure_per_game: Improve style consistencylat9nq
The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style.
2020-07-19configure_system: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Add default combobox setup functionlat9nq
Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics.
2020-07-19configuration_shared: Use an int instead of a QStringlat9nq
I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics
2020-07-19configure_graphics_advanced: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Switch back to background colorslat9nq
Let's see if I make up my mind.
2020-07-19configuration_shared: Better use global textlat9nq
Also adds trackers for graphics and advanced graphics
2020-07-19configure_audio: fix UI marginslat9nq
2020-07-19configure_graphics: Implement highlighted overrideslat9nq
2020-07-19configure_audio: Implement highlighted overrideslat9nq
2020-07-19configuration_shared: Require name of the widget for highlightinglat9nq
Prevents mass-coloring of elements later on
2020-07-19configuration_shared: Use a highlight instead of background colorlat9nq
Fixes visibility in the built-in dark theme
2020-07-19configure_general: Implement manual tristate buttonslat9nq
2020-07-19configuration_shared: Initial functions and data for manual tristatelat9nq
Sets up initial support for implementing colored tristate functions. These functions color a QWidget blue when it's overriding a global setting, and discolor it when not. The lack of color indicates it uses the global state, replacing the Qt::CheckState::PartiallyChecked state with the global state.
2020-07-18configure_ui: Address some review comments from the previous PRFearlessTobi
2020-07-18yuzu: Port translation support from CitraFearlessTobi
Co-Authored-By: Weiyi Wang <wwylele@gmail.com>