| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-08-18 | Merge pull request #4532 from lioncash/object-name | bunnei | |
| configuration_shared: Simplify name lookup in highlighting functions | |||
| 2020-08-17 | Merge pull request #4535 from lioncash/fileutil | bunnei | |
| common/fileutil: Convert namespace to Common::FS | |||
| 2020-08-17 | Merge pull request #4540 from lioncash/tr3 | bunnei | |
| configure_hotkeys: Don't translate empty strings | |||
| 2020-08-16 | Address feedback, add shader compile notifier, update setting text | ameerj | |
| 2020-08-16 | configure_hotkeys: Don't translate empty strings | Lioncash | |
| There's no need to translate an empty string. This just gives translators unnecessary work. | |||
| 2020-08-16 | common/fileutil: Convert namespace to Common::FS | Lioncash | |
| Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing. | |||
| 2020-08-14 | configuration_shared: Simplify name lookup in highlighting functions | Lioncash | |
| We can query the given object name directly from the widget itself. This removes any potential for forgetting to change the name if the widget gets renamed and makes the API much simpler (just pass in the widget, and not worry about its name). | |||
| 2020-08-13 | General: Tidy up clang-format warnings part 2 | Lioncash | |
| 2020-08-03 | yuzu: Resolve C++20 deprecation warnings related to lambda captures | Lioncash | |
| C++20 deprecates capturing the this pointer via the '=' capture. Instead, we replace it or extend the capture specification. | |||
| 2020-08-03 | Merge pull request #4263 from lat9nq/fix-screencaps-2 | David | |
| screenshots: Option to save screenshots immediately in a specified directory + Linux workaround | |||
| 2020-07-28 | configure_graphics: Remove Force 30 FPS mode | Morph | |
| The introduction of multicore rendered this setting non-functional as timing code was changed. This removes the setting entirely. | |||
| 2020-07-26 | config: Make the save-as identifier more consistent | lat9nq | |
| Solves an issue with restoring the value upon reloading program. | |||
| 2020-07-26 | yuzu/configure_debug: Remove duplicated checkboxes | FearlessTobi | |
| Those are already found in the Filesystem tab. They were added back to the Debug tab by mistake in the Vulkan PR. | |||
| 2020-07-20 | configure_ui: Ensure a separator follows the returned path | lat9nq | |
| 2020-07-20 | configure_ui: don't use an empty string | lat9nq | |
| If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences. | |||
| 2020-07-20 | configuration: Setup UI to config screenshot path and saving | lat9nq | |
| This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots. | |||
| 2020-07-19 | configure_graphics_advnaced: clang-format mk ii | lat9nq | |
| 2020-07-19 | configure_graphics_advanced: Fix oversight from rebase | lat9nq | |
| 2020-07-19 | configuration_shared: Remove unused functions | lat9nq | |
| These were only kept for compatibility with old code during testing. | |||
| 2020-07-19 | configuration: Use forward declares and remove extraneous structs | lat9nq | |
| 2020-07-19 | configuration_shared: Make CheckState strongly typed | lat9nq | |
| Also gets rid of unnecessary explicit namespace usage. | |||
| 2020-07-19 | clang-format | lat9nq | |
| 2020-07-19 | configuration_shared: Break up tracker structs to respective classes | lat9nq | |
| One less global variable. | |||
| 2020-07-19 | configure_system: break instead of semicolon | lat9nq | |
| Makes the code more readable Co-Authored-By: LC <lioncash@users.noreply.github.com> | |||
| 2020-07-19 | clang-format | lat9nq | |
| 2020-07-19 | configure_system: Highlight labels on startup | lat9nq | |
| whoops | |||
| 2020-07-19 | configure_graphics: Fix layout in global config | lat9nq | |
| Fixes a regression where the global config takes up a lot of extra space. | |||
| 2020-07-19 | configure_per_game: Improve style consistency | lat9nq | |
| The way the configurations are set up, it is not trivial to do this. I'll leave it as is, but the API selection, and the background color and volume slider selectors are kind of not following the style. | |||
| 2020-07-19 | configure_system: Implement highlighted overrides | lat9nq | |
| 2020-07-19 | configuration_shared: Add default combobox setup function | lat9nq | |
| Not a catch-all, but helps clean up the code for when I do this a lot. Also fixes some bugs caught in configure_graphics. | |||
| 2020-07-19 | configuration_shared: Use an int instead of a QString | lat9nq | |
| I noticed some of the code could be reduced to just passing the function an int, since I was doing the same thing over and over. Also clang-formats configure_graphics | |||
| 2020-07-19 | configure_graphics_advanced: Implement highlighted overrides | lat9nq | |
| 2020-07-19 | configuration_shared: Switch back to background colors | lat9nq | |
| Let's see if I make up my mind. | |||
| 2020-07-19 | configuration_shared: Better use global text | lat9nq | |
| Also adds trackers for graphics and advanced graphics | |||
| 2020-07-19 | configure_audio: fix UI margins | lat9nq | |
| 2020-07-19 | configure_graphics: Implement highlighted overrides | lat9nq | |
| 2020-07-19 | configure_audio: Implement highlighted overrides | lat9nq | |
| 2020-07-19 | configuration_shared: Require name of the widget for highlighting | lat9nq | |
| Prevents mass-coloring of elements later on | |||
| 2020-07-19 | configuration_shared: Use a highlight instead of background color | lat9nq | |
| Fixes visibility in the built-in dark theme | |||
| 2020-07-19 | configure_general: Implement manual tristate buttons | lat9nq | |
| 2020-07-19 | configuration_shared: Initial functions and data for manual tristate | lat9nq | |
| Sets up initial support for implementing colored tristate functions. These functions color a QWidget blue when it's overriding a global setting, and discolor it when not. The lack of color indicates it uses the global state, replacing the Qt::CheckState::PartiallyChecked state with the global state. | |||
| 2020-07-18 | configure_ui: Address some review comments from the previous PR | FearlessTobi | |
| 2020-07-18 | yuzu: Port translation support from Citra | FearlessTobi | |
| Co-Authored-By: Weiyi Wang <wwylele@gmail.com> | |||
| 2020-07-17 | Remove duplicate config | David Marcec | |
| 2020-07-17 | Rebase for per game settings | David Marcec | |
| 2020-07-16 | Merge pull request #4337 from lat9nq/fix-per-game-async | bunnei | |
| main: Set async gpu properly after loading per-game setting | |||
| 2020-07-14 | settings: Move settings sanitization to its own function | lat9nq | |
| Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables. | |||
| 2020-07-14 | Merge pull request #4294 from MerryMage/cpu-opt-settings | bunnei | |
| configuration: Add settings to enable/disable specific CPU optimizations | |||
| 2020-07-14 | Merge pull request #4282 from Morph1984/fs-size | bunnei | |
| filesystem: Set various NAND partition sizes to their defaults | |||
| 2020-07-14 | configure_general: Explicitly guard use_multi_core when applying settings | lat9nq | |
| This is likely an oversight during a rebase. Guards use_multi_core to be only set when the global value is in use. It should not make a difference given the current code base, but makes the code sensible. | |||
