| Age | Commit message (Collapse) | Author |
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yuzu: Move audio settings to audio section
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texture_cache: Add asynchronous ASTC texture decoding
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Qt: Fix mouse scalling
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yuzu: config: Avoid reading deleted object
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video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
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Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
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Input_common: Implement custom joycon driver v2
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yuzu: Fix language comobox crash
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yuzu: Read mouse scroll
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vulkan: implement 'turbo mode' clock booster
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
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settings: warn on invalid regon/language combinations
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Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
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