| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-04-14 | Merge pull request #6199 from lioncash/log-ns | bunnei | |
| common/log: Move Log namespace into the Common namespace | |||
| 2021-04-14 | common/log: Move Log namespace into the Common namespace | Lioncash | |
| Forgot to move this over when I moved the rest of the source files with lacking namespaces over. | |||
| 2021-04-14 | common: Move settings to common from core. | bunnei | |
| - Removes a dependency on core and input_common from common. | |||
| 2021-04-14 | core: settings: Add setting for debug assertions and disable by default. | bunnei | |
| - This is a developer-only setting and no longer needs to be enabled by default. - Also adds "use_auto_stub" setting to SDL frontend while we are here. - Supersedes #1340. | |||
| 2021-04-11 | Merge pull request #6135 from Morph1984/borderless-windowed-fullscreen | bunnei | |
| configure_graphics: Add Borderless Windowed fullscreen mode | |||
| 2021-04-08 | Merge pull request #6062 from ameerj/auto-stub | bunnei | |
| service: Add a toggle for auto stub fallback | |||
| 2021-04-06 | config: Default to exclusive fullscreen mode on platforms other than Windows | Morph | |
| Several issues have been reported with the borderless windowed fullscreen mode on *nix platforms. Default to exclusive fullscreen mode on these platforms for now. | |||
| 2021-04-06 | configure_graphics: Add Borderless Windowed fullscreen mode | Morph | |
| The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing. Co-authored-by: Its-Rei <kupfel@gmail.com> | |||
| 2021-04-04 | configure_graphics: Prevent stack-use-after-scope | lat9nq | |
| Address Sanitizer reports stack-use-after-scope on line 231 `vulkan_devices.push_back(QString::fromStdString(name));`. Instead of using a pointer, copy the string into a std::string and use that, instead. | |||
| 2021-03-30 | Use a single connection for UDP server, make connection test longer and ↵ | german77 | |
| check all pads instead of only the first one | |||
| 2021-03-30 | configuration: Add auto stub toggle that resets on boot | ameerj | |
| Auto-stub is an experimental debugging feature that may cause unforseen bugs. This adds a toggle to only allow auto-stubbing unimplemented functions when explicitly enabled when yuzu is launched. | |||
| 2021-03-20 | Fix cancelation of choose directory dialog | ivan-boikov | |
| 2021-03-11 | Merge pull request #6040 from german77/toggleKeyboard | bunnei | |
| Enable toggle buttons for keyboard and mouse | |||
| 2021-03-08 | Merge pull request #5990 from german77/mousePanningV2 | bunnei | |
| InputCommon: Mouse fixes | |||
| 2021-03-06 | Enable mouse toggle buttons | german77 | |
| 2021-03-06 | Add toggle button option for normal buttons | german | |
| 2021-03-05 | Enable button toggle for keyboard in the modifier button | german | |
| 2021-03-03 | Merge pull request #6004 from german77/udprandom | bunnei | |
| InputCommon: Use an unique client id for each udp socket instance | |||
| 2021-03-02 | Fix default bcat_backend init | Kelebek1 | |
| 2021-03-01 | inputCommon: Use an unique client id for each socket instance | german | |
| 2021-02-27 | inputCommon: Mouse fixes | german77 | |
| 2021-02-15 | Merge pull request #4298 from FearlessTobi/remove-cache-setting | bunnei | |
| yuzu/configure_filesystem: Remove "Select Cache Directory" option | |||
| 2021-02-15 | Merge pull request #4940 from german77/nativeGC | bunnei | |
| HID: Implement GC controller in game | |||
| 2021-02-13 | config: Make high GPU accuracy the default | ReinUsesLisp | |
| This is a better default for most games, yielding better performance and less graphical issues. | |||
| 2021-02-13 | yuzu/config: Disable assembly shaders by default | ReinUsesLisp | |
| Due to BindBufferRangeNV limitations and poor quality code emission from our side, assembly shaders are currently slower than GLSL. Their build time and feature advantages are still relevant, but they are outweighted by their runtime performance. | |||
| 2021-02-13 | vulkan_wrapper: Pull Windows symbols | ReinUsesLisp | |
| 2021-02-13 | gpu: Report renderer errors with exceptions | ReinUsesLisp | |
| Instead of using a two step initialization to report errors, initialize the GPU renderer and rasterizer on the constructor and report errors through std::runtime_error. | |||
| 2021-02-11 | Merge pull request #5869 from german77/mousePanning | bunnei | |
| input_common: Add mouse panning | |||
| 2021-02-10 | Merge pull request #5893 from lioncash/input | bunnei | |
| configure_input_player_widget: Minor cleanup | |||
| 2021-02-09 | configure_input_player_widget: Silence unused variable warnings | lat9nq | |
| Prevents clang 11 from throwing an error since these variables are unused. | |||
| 2021-02-09 | configure_input_player_widget: Reduce duplication of array accessors where ↵ | Lioncash | |
| applicable Reduces the amount of code to read in expressions a little bit by separating constituents out a little. | |||
| 2021-02-09 | configure_input_player_widget: Avoid nontrivial copies where applicable | Lioncash | |
| Previously a function was copying an array of 20 std::string instances by value. | |||
| 2021-02-09 | Use GC image | german | |
| 2021-02-08 | Settings: Add depth to Joysticks on Pro Controller preview (#5894) | Jatoxo | |
| * Add some depth to ProJoysticks * address comments * clang * address nits * fix wrong inner_offset when offset.x was 0 | |||
| 2021-02-07 | hid: Implement GC controller | german | |
| 2021-02-07 | Add mouse panning | german | |
| 2021-02-07 | Add GC controller animation | german | |
| 2021-02-06 | Refresh controller only when necessary | german | |
| 2021-02-06 | Add SL SR vectors, change dual joycon view, add missing raw data from ↵ | german | |
| keyboard/mouse | |||
| 2021-02-06 | Add controller window and single joycon top view | german | |
| 2021-02-06 | Replace text with vectors | german | |
| 2021-02-06 | Make settings controller image change with controller input | german | |
| 2021-02-06 | Merge pull request #5326 from german77/hidUpdate1 | bunnei | |
| HID: Update the HID service to match more closely to switchbrew part 1 | |||
| 2021-02-03 | Fix npad struct to match switchbrew | german | |
| 2021-02-03 | Always update handheld config | german | |
| 2021-02-02 | Merge pull request #5841 from german77/username | bunnei | |
| Avoid overwriting username | |||
| 2021-01-29 | Merge pull request #5805 from german77/HandheldFix | bunnei | |
| Fix connect and disconnect controller events | |||
| 2021-01-28 | Avoid overwritting username | german | |
| 2021-01-23 | Fix connect and disconnect controller events | german | |
| 2021-01-20 | Merge pull request #5270 from german77/multiTouch | bunnei | |
| HID: Add multitouch support | |||
