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2022-06-14configure_ringcon: Eliminate variable shadowingMorph
2022-06-14configure_touch_from_button: Eliminate variable shadowingMorph
2022-06-14configure_per_game: Eliminate variable shadowingMorph
2022-06-14configure_input_player: Eliminate variable shadowingMorph
2022-06-14configure_dialog: Eliminate variable shadowingMorph
2022-06-13yuzu: Eliminate variable shadowingMorph
2022-06-11Merge pull request #8393 from lat9nq/default-vulkanbunnei
general: Set renderer_backend's default to Vulkan
2022-06-10Merge pull request #8333 from Docteh/translate_hotkeysMai M
UI: Translate hotkey labels in configuration
2022-06-10Merge pull request #8318 from Docteh/cmake-qt56-entryMai M
Update some files with Qt 5.15.2 best practices in mind
2022-06-04configure_graphics: Remove unused includelat9nq
2022-06-01core/debugger: Implement new GDB stub debuggerLiam
2022-05-30yuzu-qt: Make has_broken_vulkan only for crasheslat9nq
Being able to catch and handle a Vulkan exception is not what this is for.
2022-05-30yuzu-qt: Attempt to workaround broken Vulkan installationslat9nq
This does a few things in order to make the default setting Vulkan workable. - When yuzu boots, it just opens the Vulkan library. - If it works, all good and we continue with Vulkan as the default. - If something breaks, a new file in the config directory will be left behind (this is deleted normally). - If Vulkan is not working, has_broken_vulkan is set to true. - The first time this happens, a warning is displayed to notify the user. - This forces use of OpenGL, and Vulkan cannot be selected. - The Shader Backend selector is made accessible for use in custom configurations. - To disable has_broken_vulkan, the user needs to press a button in Graphics Configuration to manually run the Vulkan device enumeration.
2022-05-29motion touch ui: move remaining connection out of .ui fileKyle K
Two reasons for this: 1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents, this is the outlier. 2. Qt6 doesn't moc the connection properly
2022-05-29Update some files with Qt 5.15.2 best practices in mindKyle K
There was some discussion about updating to Qt6 and I figured I would work on some smaller parts. For Windows platform the WinMain function has moved from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate Also Qt5 supports versionless CMake targets https://www.qt.io/blog/versionless-cmake-targets-qt-5.15 These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5. src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but Settings::values.rng_seed is only 32 bits wide src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5, it used to be int, but in Qt6 its now qsizetype src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom. The QStyleOption.init doesn't exist in Qt6 src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-18UI: Translate hotkey labels in configurationKyle K
Another request from GillianMC. The translated strings have been placed in a separate "Hotkeys" context as an alternative to having to add the tr function to the Config class, or adding them to ConfigureHotkeys context which is quite long. The English strings get attached to the items in the Action column as "data", and are used for RetranslateUI and saving the hotkey configuration.
2022-05-08VideoCore: Add option to dump the macros.Fernando Sahmkow
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-03Merge pull request #8272 from german77/stick_rangebunnei
yuzu: config: Improve analog stick mapping
2022-05-01ui: retranslate the network tabKyle K
Looks like it was just missed when it was added, as currently the Network Tab only has one item RetranslateUI is used more commonly throughout the project
2022-04-30ui: let system locale control format of Custom RTCKyle K
The Custom RTC widget is under the influence of the computers System Locale. The format strings are not necessarily related. As a small example, setting the Windows Language to Dansk, and then trying to use yuzu in English the requested AM/PM indicator is simply not shown The display format for the Custom RTC field needs to be removed from src/yuzu/configuration/configure_system.ui modifying the display format needs to be moved to src/yuzu/configuration/configure_system.cpp
2022-04-27Changes to language order in General -> UI -> Interface LanguageKyle K
Language List is from Dolphin, specifically https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/DolphinQt/Settings/InterfacePane.cpp#L30 Any languages that are compiled in, but not in the list will be at the end.
2022-04-26yuzu: Config allow to delete single axis directions when buttons are mapped ↵Narr the Reg
to a stick
2022-04-26yuzu: config: Set default range to 95%Narr the Reg
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-21Merge pull request #7978 from german77/sidewaybunnei
input_common: Map sticks correctly when mapped sideways
2022-04-19ui: translate hat directionsKyle K
QObject ends up being its own translation context. But this works in our favor. GetButtonName and GetDirectionName will share one translation the directions such as "Left" "Right" and the ConfigureInputPlayer context will contain translations that show up in the form, in places that aren't those buttons.
2022-04-17Merge pull request #8204 from Docteh/translate_gameslistMai M
ui: Fix Game Compatibility list translations
2022-04-16ui: Fix Game Compatibility list translationsKyle K
Reported by GillianMC on Discord. Looks to be a small quirk in the QT API. setText(QObject::tr(status.text)); bringing up QObject breaks the link with the GameListItemCompat
2022-04-16yuzu: Call ignore event after ensuring it's initializedNarr the Reg
2022-04-16yuzu: Add custom ringcon configurationgerman77
2022-04-04Merge pull request #8089 from merryhime/paranoiabunnei
configuration: Add Paranoid CPU accuracy level
2022-04-02Merge pull request #8141 from merryhime/configure-hotkeys-columnsMorph
configure_hotkeys: Make first column stretch and not last column
2022-04-02configure_per_game_addons: Set tree view minimum section size to 150pxmerry
2022-04-02configure_hotkeys: Make first column stretch and not last columnmerry
Also configure minimum width of columns to be 150px.
2022-04-02configure_per_game_addons: Stretch first column and not lastmerry
This provides more sensible column widths.
2022-03-26configure_cpu: More descriptive text for Paranoid optionmerry
2022-03-26configuration: Add Paranoid CPU accuracy levelmerry
Disables most optimizations for the paranoid.
2022-03-24configure_debug: Fix typolat9nq
I thought I removed the double-asterisks in db637b5a4c02772eb827ed01a6ecb430e4b65daa but I am apparently mistaken. This corrects that. While we're at it, capitalize `All` in the previous setting.
2022-03-23Merge pull request #8035 from lat9nq/disable-web-appletbunnei
yuzu qt: Disable the web applet by default
2022-03-21input_common: Map sticks correctly when mapped sidewaysNarr the Reg
2022-03-20yuzu: Reduce unused includesameerj
2022-03-17yuzu qt: Save disable_web_applet settinglat9nq
The web applet causes multiple issues with the rest of the application. Disable it by default and add a debug option to re-enable it until a proper solution can be found.
2022-03-17configure_debug: Add option to set disable_web_appletlat9nq
Allow the user to configure the web applet usage ahead of booting the application.
2022-03-12config: Write dynarmic exclusive memory configsameerj
Ensures the configs are written and saved between boots
2022-02-27dynarmic: Inline exclusive memory accessesmerry
Inlines implementation of exclusive instructions into JITted code, improving performance of applications relying heavily on these instructions. We also fastmem these instructions for additional speed, with support for appropriate recompilation on fastmem failure. An unsafe optimization to disable the intercore global_monitor is also provided, should one wish to rely solely on cmpxchg semantics for safety. See also: merryhime/dynarmic#664
2022-02-21settings: Add a new "use_extended_memory_layout" setting.bunnei
- This will be used to enable emulation of a larger memory arrangement.
2022-02-19Merge pull request #7867 from german77/amiibobunnei
nfp: Improve amiibo support
2022-02-15yuzu: config: Fix mapping issues with the enter keyNarr the Reg
2022-02-10Merge pull request #7852 from Morph1984/new-uuidbunnei
common: Revise and fix the UUID implementation
2022-02-10Merge pull request #7861 from german77/user_featuresbunnei
yuzu: New hotkeys and mute audio on background