Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-21 | shared_translations: Re flow strings | lat9nq | |
2023-07-21 | configure_graphics: More complete reimplementation | lat9nq | |
2023-07-21 | settings: Define base renderer runtime modifiable settings | lat9nq | |
2023-07-21 | configuration_shared: Fix blank state hiding check box | lat9nq | |
2023-07-21 | settings: Add anisotropy mode enum | lat9nq | |
2023-07-21 | shared_translation: Finish using int ids | lat9nq | |
2023-07-21 | configure_graphics: Partial runtime implementation | lat9nq | |
2023-07-21 | settings: Recategorize a bit | lat9nq | |
Will help with generating config UI later. | |||
2023-07-21 | shared_translation: Add the rest of the settings | lat9nq | |
2023-07-21 | shared_translation: Add copyright and license | lat9nq | |
2023-07-21 | configure_graphics_advance: Generate UI at runtime | lat9nq | |
We can iterate through the AdvancedGraphics settings and generate the UI during runtime. This doesn't help runtime efficiency, but it helps a ton in reducing the amount of work a developer needs in order to add a new setting. | |||
2023-07-21 | configure_per_game: Rename group to tab_group | lat9nq | |
2023-07-21 | configuration: Add base class to tabs | lat9nq | |
Tabs that largely configure SwitchableSetting's are now Tabs and grouped together. | |||
2023-07-21 | configuration_shared: Create Tab base class | lat9nq | |
2023-07-21 | settings: Add a registry of settings | lat9nq | |
LoadString: Sanitize input settings: Handle empty string, remove redundant category settings: Rename Input to Controls, FS to DataStorage settings: Fix Controls groups information settings: Move use_docked_mode to System (again) settings: Document settings: Add type identification function settings: Move registry into values settings: Move global_reset_registry into values settings: Separate AdvGraphics from Renderer settings: More document squash settings: Use linkage object uisettings: Move registry into settings Probably wont build without uisettings: Use settings linkage object config: Load settings with a map Uses the new all_settings vector to load settings. qt-config: Rename settings category qt config: Rename to read category config: Read/write contols category with for_each This is extremely limited due to the complexity of the Controls group, but this handles the the settings that use the interface. qt-config: Use new settings registry qt-config: Read/write advgrphics qt-config: Use settings linkage object yuzu_cmd: Load setting off of vector cmd-config: Finish settings rename config: Read controls settings group with for_each cmd/config: Move registry into values cmd: Read adv graphics cmd-config: Use settings linkage object | |||
2023-07-21 | settings,core,config_sys: Remove optional type from custom_rtc, rng_seed | lat9nq | |
core: Fix MSVC errors | |||
2023-07-21 | settings,video_core: Consolidate ASTC decoding options | lat9nq | |
Just puts them all neatly into one place. | |||
2023-07-01 | Merge pull request #10950 from german77/mouse_tune | liamwhite | |
input_common: Tune mouse controls | |||
2023-06-30 | yuzu: Ensure mouse panning can't be enabled with real mouse emulation | german77 | |
2023-06-28 | input_common: Tune mouse controls | Narr the Reg | |
2023-06-28 | input_common: Remove duplicated DriverResult enum | german77 | |
2023-06-27 | yuzu: Fix clang format | german77 | |
2023-06-27 | Merge pull request #9663 from EBADBEEF/disable-controller-applet | Narr the Reg | |
qt: add option to disable controller applet | |||
2023-06-27 | Merge pull request #10495 from bm01/master | liamwhite | |
input_common: Redesign mouse panning | |||
2023-06-25 | Hyphenate Joy-Con and clarify further | Kirill Ignatev | |
2023-06-25 | Clarify Ring-Con configuration message in UI | Kirill Ignatev | |
Not obvious how left controller should be set up Mention that it should be left physical dual emulated | |||
2023-06-21 | Merge pull request #10777 from liamwhite/no-barrier | bunnei | |
video_core: optionally skip barriers on feedback loops | |||
2023-06-18 | vk_device_info: Check only affected Intel drivers | lat9nq | |
Renames is_intel_proprietary to has_broken_compute for accuracy. vk_device_info: Use vulkan::device to check compute | |||
2023-06-18 | Merge pull request #10486 from lat9nq/vk-device-find-once | liamwhite | |
yuzu-qt: Load Vulkan device info at startup | |||
2023-06-14 | video_core: optionally skip barriers on feedback loops | Liam | |
2023-06-13 | Merge pull request #10603 from lat9nq/tz-more-complete | bunnei | |
core,common: Implement missing time zone data/computations | |||
2023-06-12 | input_common: Redesign mouse panning | Baptiste Marie | |
2023-06-10 | Merge pull request #10685 from liamwhite/serialization-is-hard | Morph | |
qt: persist framerate sync option | |||
2023-06-09 | Merge pull request #10614 from xcfrg/shader-backend-status-bar | liamwhite | |
yuzu: add opengl shader backend info in status bar | |||
2023-06-09 | qt: persist framerate sync option | Liam | |
2023-06-08 | nvnflinger: allow locking framerate during video playback | Liam | |
2023-06-06 | yuzu-qt: Load Vulkan device info at startup | lat9nq | |
Loading it when the configuration opens now incurs a noticeable delay. We also don't need to rediscover the same data repeatedly each time the configuration opens. Moves vulkan device info discovery to yuzu's startup as opposed to the configure_graphics constructor. | |||
2023-06-05 | configure_system: Remove external offset on custom rtc | lat9nq | |
2023-06-04 | yuzu: add opengl shader backend info in status bar | xcfrg | |
2023-06-03 | android: native: Add support for custom Vulkan driver loading. | bunnei | |
2023-06-01 | Merge pull request #10352 from grimkor/add-context-menu-status-bar-settings | liamwhite | |
add context menu for status bar settings | |||
2023-05-24 | add context menu for filter and anti-aliasing status buttons | grimkor | |
2023-05-23 | textures: add BC1 and BC3 compressors and recompression setting | Liam | |
2023-05-16 | Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys | liamwhite | |
Allow fully customised controller hotkeys | |||
2023-05-15 | Merge pull request #10181 from lat9nq/intel-compute-toggle | liamwhite | |
configure_graphics: Add option to enable compute pipelines for Intel proprietary | |||
2023-05-10 | Allow fully customisable controller hotkeys | grimkor | |
2023-05-09 | service: nfp: Allow to load with a different amiibo id | german77 | |
2023-05-08 | yuzu: Make 3d cube with joycon shape | Narr the Reg | |
2023-05-08 | core: hid: Allow to calibrate gyro sensor | Narr the Reg | |
2023-05-08 | configure_graphics_advanced: Hide input compute toggle a little later | lat9nq | |
SetColoredTristate causes the setting to become visible as it calls `show()` on it. |