Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-01 | Merge pull request #7792 from german77/translate | bunnei | |
hotkeys: Don't translate hotkey buttons | |||
2022-02-01 | configure_filesystem: Add missing changeEvent() override | Lioncash | |
This allows the dialog to be retranslated during runtime if the language is changed. | |||
2022-02-01 | configure_filesystem: Normalize member function casing | Lioncash | |
All other dialog types we have use CamelCase naming. | |||
2022-02-01 | Merge pull request #7831 from lioncash/motion | Morph | |
configure_motion_touch: Use functor versions of invokeMethod | |||
2022-02-01 | configure_motion_touch: Use functor versions of invokeMethod | Lioncash | |
Same behavior, but ensures that the functions we're calling exist, since they can be checked at compile-time. | |||
2022-02-01 | configure_input_player: Eliminate variable shadowing | Lioncash | |
2022-02-01 | configure_input_player: std::move input setters in HandleClick | Lioncash | |
2022-02-01 | configure_input_player: Avoid unnecessary ParamPackage copies | Lioncash | |
Avoids churning allocations. | |||
2022-01-30 | input_common: Add home and hard touch press buttons to UDP controllers | german77 | |
2022-01-27 | Merge pull request #7770 from german77/motion-threshold | bunnei | |
input_common: Add option to configure gyro threshold | |||
2022-01-27 | hotkeys: Don't translate hotkey buttons | german77 | |
2022-01-25 | Merge pull request #7769 from german77/no-control | bunnei | |
yuzu: Add setting to disable controller navigation | |||
2022-01-25 | Merge pull request #7768 from Moonlacer/fsr-1.0.2 | bunnei | |
Update AMD FidelityFX Super Resolution™ to 1.0.2 | |||
2022-01-24 | Merge pull request #7760 from german77/inverted_keyboard | bunnei | |
yuzu: Add modifiers for keyboard | |||
2022-01-23 | input_common: Add option to configure gyro threshold | german77 | |
2022-01-23 | yuzu: Add setting to disable controller navigation | german77 | |
2022-01-23 | Update FSR to 1.0.2 | Moonlacer | |
Updates yuzu's FSR implementation to 1.0.2 | |||
2022-01-22 | Merge pull request #7716 from german77/volume | bunnei | |
yuzu: Add volume hotkeys | |||
2022-01-21 | yuzu: Add modifiers for keyboard | Narr the Reg | |
2022-01-21 | Use Default Colorful theme by default outside of Windows | v1993 | |
On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default. Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful. | |||
2022-01-18 | Merge pull request #7725 from german77/mouse_in_motion | bunnei | |
input_common: Reintroduce motion from mouse and use button names | |||
2022-01-17 | uisettings: Add enumeration type for themes | Morph | |
Eliminates the usage of a magic number to indicate the default index of the themes array, | |||
2022-01-17 | config: Change default theme to Dark Colorful | gidoly | |
2022-01-16 | input_common: Reintroduce motion from mouse and use button names | german77 | |
2022-01-15 | yuzu: Add volume up/down hotkeys | german77 | |
2022-01-15 | yuzu: Remove speed limit hotkeys | german77 | |
2022-01-11 | Merge pull request #7633 from german77/hotkeys | bunnei | |
yuzu: Add controller hotkeys | |||
2022-01-07 | yuzu: Use pad parameter to choose the correct controller | german77 | |
2022-01-06 | yuzu: Add controller hotkeys | german77 | |
2022-01-04 | configure_per_game: Initialize tabs after loading custom configuration | lat9nq | |
Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 | |||
2022-01-03 | Merge pull request #7251 from FernandoS27/shader-dump | bunnei | |
ShaderDecompiler: Add a debug option to dump the game's shaders. | |||
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
2022-01-01 | controller_applet: Only populate supported controllers | german77 | |
2021-12-29 | core/hid: Fix controller type validation | german77 | |
2021-12-12 | game_list: Add persistent setting for the favorites row expanded state | ameerj | |
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches. | |||
2021-12-04 | core/hid: Ensure only valid npad are connected | german77 | |
2021-11-29 | general: Fix handheld typo | Morph | |
2021-11-27 | settings: Add debug setting to enable all controllers | german77 | |
2021-11-26 | config: Remove vibration configuration | german77 | |
2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | |
2021-11-24 | input_common: Move button names to the frontend | german77 | |
2021-11-24 | core/hid: Improve accuary of mouse implementation | german77 | |
2021-11-24 | core/hid: Fully implement native mouse | german77 | |
2021-11-24 | input_common: Allow keyboard to be backwards compatible | german77 | |
2021-11-24 | core/hid: Improve accuracy of the keyboard implementation | german77 | |
2021-11-24 | core/hid: Remove usage of native types, fix a couple of errors with motion | german77 | |
2021-11-24 | settings: Remove includes of core.h | german77 | |
2021-11-24 | UI nits | Levi Behunin | |
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad. Change property on Input Device QComboBox from minimumSize to minimumContentsLength. | |||
2021-11-24 | settings: Fix controller preview not displaying the correct controller | german77 | |
2021-11-24 | core/hid: Rename NpadType to NpadStyleIndex | german77 | |