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path: root/src/yuzu/configuration
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2021-11-24config: Cleanup and documentationgerman77
2021-11-24second commit lion reviewgerman77
2021-11-24settings: Fix Debug controller type optionsgerman77
2021-11-24kraken: Address comments from reviewgerman77
start lion review
2021-11-24core/hid: Add TAS inputgerman77
2021-11-24input_common: Fix UDP uuidgerman77
2021-11-24core/hid: Rework battery mappingsgerman77
2021-11-24settings: Fix mouse and keyboard mappingsgerman77
2021-11-24Morph review first wavegerman77
2021-11-24yuzu: Fix loading input profilesgerman77
2021-11-24configuration: Migrate controller settings to emulated controllergerman77
2021-11-24core/hid: Only signal when neededgerman77
2021-11-24hid: Fix controller connection/disconnectiongerman77
2021-11-24kraken: Fix errors from rebase and format filesgerman77
2021-11-24core/hid: Add output devicesgerman77
2021-11-24yuzu: Update frontendgerman77
2021-11-24input_common: Rewrite keyboardgerman77
2021-11-21configure_general: Allow framerate cap to be used in custom game configsKewlan
2021-11-18configure_graphics_ui: AMD's -> AMDMorph
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-16TextureCache: Add automatic anisotropic filtering and refactor code.Fernando Sahmkow
2021-11-16TextureCache: Make a better Anisotropic setter.Fernando Sahmkow
2021-11-16configure_graphics.ui: Cleanup scaling options and fix duplicate name warningameerj
2021-11-16Frontend: Add anti-aliasing method settingMarshall Mohror
2021-11-16QtGUI: Add buttton to toggle the filter.FernandoS27
2021-11-16VideoCore: Add gaussian filtering.FernandoS27
2021-11-16VideoCore: Add more rescaling option.FernandoS27
2021-11-16Presentation: add Nearest Neighbor filter.Fernando Sahmkow
2021-11-16vulkan: Implement FidelityFX Super ResolutionMarshall Mohror
2021-11-16video_core,yuzu: Move UpdateRescalingInfo call to video_corelat9nq
This only needs to happen once per game boot, so we can just call it during CreateGPU and be done with it, avoiding the need to call it in the frontends.
2021-11-16Renderer: Implement Bicubic and ScaleForce filters.Fernando Sahmkow
2021-11-16TextureCache: Modify Viewports/Scissors according to Rescale.Fernando Sahmkow
2021-11-16Settings: Add resolution scaling to settings.Fernando Sahmkow
2021-10-31Merge pull request #7246 from german77/userimagebunnei
profile_manager: Resize any image bigger than 256p
2021-10-29profile_manager: Resize any image bigger than 256pgerman77
2021-10-28Merge pull request #7223 from Moonlacer/geometry_property_removalAmeer J
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-26Merge pull request #7186 from MightyCreak/fix-crash-configure-windowAmeer J
ui: fix crash when closing configure window
2021-10-25Geometry property removal and rewordingMoonlacer
2021-10-19Merge pull request #7197 from Moonlacer/tas_help_linkbunnei
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-17settings: Remove std::chrono usageameerj
Alleviates the dependency on chrono for all files that include settings.h
2021-10-16add_linkMoonlacer
remove_accident fix_whoopsie
2021-10-15ui: fix crash when closing configure windowRomain Failliot
This crash happens 100% of the time (on Linux at least), you just need to open the configure window and click OK. It seems to happen when the tabs are destroyed and once all the tabs are destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab` doesn't exist anymore when this happens, so the crash.
2021-10-15configuration: Use std::make_unique instead of operator new for uiMorph
2021-10-14settings_ui: Better NVDEC Description For Each Video Rendering Option (#7165)Moonlacer
* better_description * Revert "better_description" This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd. * better_nvdec_wording * best_performance * update_word_stuff * another_update
2021-10-14Merge pull request #6774 from lat9nq/remove-global-yuzuMorph
yuzu qt: Remove global system instances
2021-10-12Merge pull request #7147 from behunin/patch-1Ameer J
Update configure_tas.ui
2021-10-11Fix a few warningsRomain Failliot
- configure_input_player_widget.cpp: always better to use `const auto &` whenever possible - profiler.cpp: `ev->pos()` is deprecated, replace with `ev->position()`, which returns floats, thus the addition of `.toPoint()` (same as what's happening in `pos()`) - game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::` namespace instead
2021-10-08Update configure_tas.uiLevi Behunin
Remove the geometry property again(7045) after 7090 re-added.
2021-10-07configuration: Add const qualifier where ablelat9nq
2021-10-07yuzu qt: Remove global system instances from config, WaitTree, mainlat9nq
2021-10-07service: Reduce header include overheadMorph