Age | Commit message (Collapse) | Author |
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- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
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The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics.
However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
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hid/configuration: Implement motion controls to HID
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Project Mjölnir: Part 2 - Controller Applet
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configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
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This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
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Co-authored-by: Its-Rei <kupfel@gmail.com>
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UpdateMappingWithDefaults()
Prevents sign mismatch warnings in the loop conditionals.
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Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
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Supports the Left, Right, Middle, Backward and Forward mouse buttons.
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Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
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logging option
The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session.
This commit also fixes a few errors that are present in the general debug menu.
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dynarmic: Add unsafe optimizations
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configuration_shared: Simplify name lookup in highlighting functions
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common/fileutil: Convert namespace to Common::FS
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configure_hotkeys: Don't translate empty strings
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There's no need to translate an empty string. This just gives
translators unnecessary work.
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Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing.
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We can query the given object name directly from the widget itself. This
removes any potential for forgetting to change the name if the widget
gets renamed and makes the API much simpler (just pass in the widget,
and not worry about its name).
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C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
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screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
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The introduction of multicore rendered this setting non-functional as timing code was changed.
This removes the setting entirely.
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Solves an issue with restoring the value upon reloading program.
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Those are already found in the Filesystem tab.
They were added back to the Debug tab by mistake in the Vulkan PR.
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If the user had cancelled, it would clear the text box. That behavior was sanitized underneath, but may anyways cause inconveniences.
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This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
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These were only kept for compatibility with old code during testing.
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Also gets rid of unnecessary explicit namespace usage.
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One less global variable.
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Makes the code more readable
Co-Authored-By: LC <lioncash@users.noreply.github.com>
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