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path: root/src/yuzu/debugger/wait_tree.h
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2024-12-31chore: update project branding to citronZephyron
2023-03-12kernel: convert KThread to new styleLiam
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-06-14wait_tree: Eliminate variable shadowingMorph
2022-03-20yuzu: Reduce unused includesameerj
2021-10-07yuzu qt: Remove global system instances from config, WaitTree, mainlat9nq
2021-05-05hle: kernel: Migrate to KHandleTable.bunnei
2021-05-05hle: kernel: Remove deprecated Object class.bunnei
2021-05-05hle: kernel: HandleTable: Remove deprecated APIs.bunnei
2021-02-05hle: kernel: Rename ReadableEvent to KReadableEvent.bunnei
2021-01-28core: hle: kernel: Rename Thread to KThread.bunnei
2021-01-11core: hle: kernel: Update KSynchronizationObject.bunnei
2020-02-11Kernel: Change WaitObject to Synchronization object. In order to better ↵Fernando Sahmkow
reflect RE.
2019-11-24kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for ↵bunnei
kernel objects. (#3154) * kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. - See https://github.com/citra-emu/citra/pull/4710 for details.
2019-11-03kernel: events: Remove ResetType::Automatic.bunnei
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp
2019-03-05yuzu/debugger/wait_tree: Remove use of global CurrentProcess accessorLioncash
We already have the thread instance that was created under the current process, so we can just pass the handle table of it along to retrieve the owner of the mutex.
2019-01-31kernel: Remove the Timer classLioncash
A holdover from citra, the Horizon kernel on the switch has no prominent kernel object that functions as a timer. At least not to the degree of sophistication that this class provided. As such, this can be removed entirely. This class also wasn't used at all in any meaningful way within the core, so this was just code sitting around doing nothing. This also allows removing a few things from the main KernelCore class that allows it to use slightly less resources overall (though very minor and not anything really noticeable).
2018-12-05yuzu/wait_tree: Pass QString by value and std::move in the initializer list ↵Lioncash
for WaitTreeText Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman
2018-10-30general: Remove unused boost inclusions where applicableLioncash
Cleans up unused includes and trims off some dependencies on externals.
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-06qt: Add missing override specifiers where applicableLioncash
2018-08-01kernel: Move object class to its own source filesLioncash
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-05-19Qt/WaitTree: Display the callstack for each thread in the wait tree widget.Subv
2018-04-20Qt: Update the WaitTree widget to show info about the current mutex of each ↵Subv
thread.
2018-01-20Format: Run the new clang format on everythingJames Rowe
2018-01-12Massive removal of unused modulesJames Rowe