| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-06 | yuzu: Add controller hotkeys | german77 | |
| 2019-05-09 | yuzu/hotkeys: Remove unnecessary constructor | Lioncash | |
| The behavior of the Hotkey constructor is already accomplished via in-class member initializers, so the constructor is superfluous here. | |||
| 2019-03-16 | yuzu: Make hotkeys configurable via the GUI | Adityarup Laha | |
| * Adds a new Hotkeys tab in the Controls group. * Double-click a Hotkey to rebind it. | |||
| 2018-08-07 | qt/hotkey: Get rid of global hotkey map instance | Lioncash | |
| Instead, we make a proper registry class and house it within the main window, then pass it to whatever needs access to the loaded hotkeys. This way, we avoid a global variable, and don't need to initialize a std::map instance before the program can do anything. | |||
| 2018-01-12 | Massive removal of unused modules | James Rowe | |
