Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-06 | qt: Fix game name format error | Zach Hilman | |
2019-10-05 | qt: Change titlebar formatting | Zach Hilman | |
2019-09-22 | main: Use const on all variable initializations | Zach Hilman | |
2019-09-21 | qt: Prompt user for confirmation if exit lock is active | Zach Hilman | |
2019-09-22 | Merge pull request #2430 from DarkLordZach/fs-controller | David | |
core: Implement FileSystemController to deglobalize FS services | |||
2019-09-21 | Merge pull request #2883 from ogniK5377/log-game | Zach Hilman | |
Log the current title id and game name which is booting | |||
2019-09-21 | yuzu: Port old usages of Filesystem namespace to FilesystemController | Zach Hilman | |
2019-09-21 | Added Host CPU and OS to log | pbarilla | |
2019-09-21 | Swapped TID and Game name to make it easier to parse | David Marcec | |
2019-09-21 | Log the current title id and game name which is booting | David Marcec | |
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues | |||
2019-09-05 | Merge pull request #2797 from FearlessTobi/port-4877 | David | |
Port citra-emu/citra#4877: "citra_qt: on osx chdir to bundle dir to allow detection of user folder" | |||
2019-09-05 | Address review comments | FearlessTobi | |
2019-09-04 | Separate UserNand and Sdmc directories | fearlessTobi | |
2019-09-04 | Address more trivial review comments | fearlessTobi | |
2019-09-04 | Address trivial review comments | fearlessTobi | |
2019-09-04 | yuzu: Add support for multiple game directories | fearlessTobi | |
Ported from https://github.com/citra-emu/citra/pull/3617. | |||
2019-09-03 | Fix to Windows sleep issues | fearlessTobi | |
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com> | |||
2019-08-22 | Guard unistd.h with MacOS only macro | Weiyi Wang | |
Fix compile error on Windows caused by #4877 Weird, I thought I saw this guard during the code review... | |||
2019-08-22 | citra_qt: on osx chdir to bundle dir to allow detection of user folder | B3n30 | |
2019-08-16 | Merge pull request #2772 from lioncash/ui | James Rowe | |
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | |||
2019-08-09 | yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | Lioncash | |
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction. | |||
2019-07-07 | yuzu/main: Make error messages within OnCoreError more localization-friendly | Lioncash | |
Previously, a translated string was being appended onto another string in a manner that doesn't allow the translator to control where the appended text is placed. This can be a nuisance for languages where grammar and text ordering differs from English. We now append the strings via the format strings themselves, which allows translators to reorder where the text will be placed. | |||
2019-07-05 | Merge pull request #2601 from FernandoS27/texture_cache | Zach Hilman | |
Implement a new Texture Cache | |||
2019-06-24 | general_frontend: Add documentation for parental controls and ecommerce applets | Zach Hilman | |
2019-06-24 | yuzu: Accept default applets for Parental Controls and ECommerce | Zach Hilman | |
2019-06-20 | video_core: Make ARB_buffer_storage a required extension | ReinUsesLisp | |
2019-06-20 | Added missing space between two words | Alex Subaric | |
Added missing whitespace character between two words in the "Warning Missing Derivation Components" warning message box. | |||
2019-06-05 | Merge pull request #2521 from lioncash/naming | bunnei | |
yuzu/configuration: Make function naming consistent | |||
2019-06-05 | Merge pull request #2526 from lioncash/global | Zach Hilman | |
core/telemetry_session: Remove usages of the global system accessor | |||
2019-06-05 | yuzu/configuration: Make function naming consistent | Lioncash | |
2019-06-05 | Merge pull request #2527 from lioncash/index | Zach Hilman | |
yuzu/{profile_select, software_keyboard}: Tidy up interface | |||
2019-05-30 | main: Remove extraneous comment | Zach Hilman | |
2019-05-29 | yuzu/software_keyboard: Remove unnecessary GetStatus() member function | Lioncash | |
Like with the profile selection dialog, we can just use the result of QDialog's exec() function to determine whether or not a dialog was accepted. | |||
2019-05-29 | profile_select: Remove unnecessary GetStatus() member function | Lioncash | |
This behavior is already provided by the built-in exec() function. We just need to check the return value of it. | |||
2019-05-29 | profile_select: Return int instead of u32 for GetIndex() | Lioncash | |
Qt uses a signed value to represent indices. We should follow this convention where applicable to avoid unnecessary sign-conversion warnings, as well as making it easier to interoperate with other aspects of Qt. While we're at it, we can also make a sign-conversion explicit. | |||
2019-05-28 | core/loader: Remove LoadKernelSystemMode | Lioncash | |
This is a hold-over from Citra and doesn't apply to yuzu. | |||
2019-05-26 | yuzu: Clear partial/full game list cache when data is updated | Zach Hilman | |
2019-05-24 | yuzu/main: Specify string conversions where applicable | Lioncash | |
2019-05-09 | yuzu/main: Move window title updating logic to its own function | Lioncash | |
For similar reasons to the previous change, we move this to a single function, so we don't need to duplicate the conversion logic in several places within main.cpp. | |||
2019-04-17 | main: Add GMainWindow hooks for Error display | Zach Hilman | |
2019-04-17 | main: Switch to AppletManager for frontend | Zach Hilman | |
2019-04-13 | Merge pull request #2017 from jroweboy/glwidget | bunnei | |
Frontend: Migrate to QOpenGLWindow and support shared contexts | |||
2019-04-12 | Fix Clang Format | FreddyFunk | |
2019-04-11 | ui_settings: Rename game directory variables | FreddyFunk | |
2019-04-09 | Merge pull request #2353 from lioncash/surface | bunnei | |
yuzu/debugger: Remove graphics surface viewer | |||
2019-04-09 | Merge pull request #1957 from DarkLordZach/title-provider | bunnei | |
file_sys: Provide generic interface for accessing game data | |||
2019-04-09 | Merge pull request #2132 from FearlessTobi/port-4437 | bunnei | |
Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)" | |||
2019-04-05 | yuzu/debugger: Remove graphics surface viewer | Lioncash | |
This doesn't actually work anymore, and given how long it's been left in that state, it's unlikely anyone actually seriously used it. Generally it's preferable to use RenderDoc or Nsight to view surfaces. | |||
2019-04-04 | Merge pull request #2331 from lioncash/cache | bunnei | |
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile() | |||
2019-04-04 | yuzu/main: Remove unnecessary includes | Lioncash | |
While we're at it, don't use <QtGui> and <QtWidgets> and instead include exactly which headers we actually need. |