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path: root/src/yuzu/main.cpp
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2019-10-06qt: Fix game name format errorZach Hilman
2019-10-05qt: Change titlebar formattingZach Hilman
2019-09-22main: Use const on all variable initializationsZach Hilman
2019-09-21qt: Prompt user for confirmation if exit lock is activeZach Hilman
2019-09-22Merge pull request #2430 from DarkLordZach/fs-controllerDavid
core: Implement FileSystemController to deglobalize FS services
2019-09-21Merge pull request #2883 from ogniK5377/log-gameZach Hilman
Log the current title id and game name which is booting
2019-09-21yuzu: Port old usages of Filesystem namespace to FilesystemControllerZach Hilman
2019-09-21Added Host CPU and OS to logpbarilla
2019-09-21Swapped TID and Game name to make it easier to parseDavid Marcec
2019-09-21Log the current title id and game name which is bootingDavid Marcec
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
2019-09-05Merge pull request #2797 from FearlessTobi/port-4877David
Port citra-emu/citra#4877: "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
2019-09-05Address review commentsFearlessTobi
2019-09-04Separate UserNand and Sdmc directoriesfearlessTobi
2019-09-04Address more trivial review commentsfearlessTobi
2019-09-04Address trivial review commentsfearlessTobi
2019-09-04yuzu: Add support for multiple game directoriesfearlessTobi
Ported from https://github.com/citra-emu/citra/pull/3617.
2019-09-03Fix to Windows sleep issuesfearlessTobi
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-08-22Guard unistd.h with MacOS only macroWeiyi Wang
Fix compile error on Windows caused by #4877 Weird, I thought I saw this guard during the code review...
2019-08-22citra_qt: on osx chdir to bundle dir to allow detection of user folderB3n30
2019-08-16Merge pull request #2772 from lioncash/uiJames Rowe
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-09yuzu/CMakeLists: Remove qt5_wrap_ui macro usageLioncash
We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction.
2019-07-07yuzu/main: Make error messages within OnCoreError more localization-friendlyLioncash
Previously, a translated string was being appended onto another string in a manner that doesn't allow the translator to control where the appended text is placed. This can be a nuisance for languages where grammar and text ordering differs from English. We now append the strings via the format strings themselves, which allows translators to reorder where the text will be placed.
2019-07-05Merge pull request #2601 from FernandoS27/texture_cacheZach Hilman
Implement a new Texture Cache
2019-06-24general_frontend: Add documentation for parental controls and ecommerce appletsZach Hilman
2019-06-24yuzu: Accept default applets for Parental Controls and ECommerceZach Hilman
2019-06-20video_core: Make ARB_buffer_storage a required extensionReinUsesLisp
2019-06-20Added missing space between two wordsAlex Subaric
Added missing whitespace character between two words in the "Warning Missing Derivation Components" warning message box.
2019-06-05Merge pull request #2521 from lioncash/namingbunnei
yuzu/configuration: Make function naming consistent
2019-06-05Merge pull request #2526 from lioncash/globalZach Hilman
core/telemetry_session: Remove usages of the global system accessor
2019-06-05yuzu/configuration: Make function naming consistentLioncash
2019-06-05Merge pull request #2527 from lioncash/indexZach Hilman
yuzu/{profile_select, software_keyboard}: Tidy up interface
2019-05-30main: Remove extraneous commentZach Hilman
2019-05-29yuzu/software_keyboard: Remove unnecessary GetStatus() member functionLioncash
Like with the profile selection dialog, we can just use the result of QDialog's exec() function to determine whether or not a dialog was accepted.
2019-05-29profile_select: Remove unnecessary GetStatus() member functionLioncash
This behavior is already provided by the built-in exec() function. We just need to check the return value of it.
2019-05-29profile_select: Return int instead of u32 for GetIndex()Lioncash
Qt uses a signed value to represent indices. We should follow this convention where applicable to avoid unnecessary sign-conversion warnings, as well as making it easier to interoperate with other aspects of Qt. While we're at it, we can also make a sign-conversion explicit.
2019-05-28core/loader: Remove LoadKernelSystemModeLioncash
This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-26yuzu: Clear partial/full game list cache when data is updatedZach Hilman
2019-05-24yuzu/main: Specify string conversions where applicableLioncash
2019-05-09yuzu/main: Move window title updating logic to its own functionLioncash
For similar reasons to the previous change, we move this to a single function, so we don't need to duplicate the conversion logic in several places within main.cpp.
2019-04-17main: Add GMainWindow hooks for Error displayZach Hilman
2019-04-17main: Switch to AppletManager for frontendZach Hilman
2019-04-13Merge pull request #2017 from jroweboy/glwidgetbunnei
Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-12Fix Clang FormatFreddyFunk
2019-04-11ui_settings: Rename game directory variablesFreddyFunk
2019-04-09Merge pull request #2353 from lioncash/surfacebunnei
yuzu/debugger: Remove graphics surface viewer
2019-04-09Merge pull request #1957 from DarkLordZach/title-providerbunnei
file_sys: Provide generic interface for accessing game data
2019-04-09Merge pull request #2132 from FearlessTobi/port-4437bunnei
Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)"
2019-04-05yuzu/debugger: Remove graphics surface viewerLioncash
This doesn't actually work anymore, and given how long it's been left in that state, it's unlikely anyone actually seriously used it. Generally it's preferable to use RenderDoc or Nsight to view surfaces.
2019-04-04Merge pull request #2331 from lioncash/cachebunnei
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04yuzu/main: Remove unnecessary includesLioncash
While we're at it, don't use <QtGui> and <QtWidgets> and instead include exactly which headers we actually need.