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path: root/src/yuzu/multiplayer/lobby.cpp
AgeCommit message (Collapse)Author
2024-12-31chore: update project branding to citronZephyron
2024-01-30Persist filters in multiplayer public lobby listHugo Locurcio
After connecting to a room, the chosen filter text, "Games I Own", "Hide Empty Rooms" and "Hide Full Rooms" values are persisted to configuration so they are preserved across restarts. This makes it easier to rejoin a room if you regularly play the same game, or after a crash.
2023-12-10core: Use single instance of profile managergerman77
2023-07-21uisettings: Fix typingslat9nq
2023-03-12general: fix spelling mistakesLiam
2023-02-02added 'Hide empty rooms' toggle to lobbyLuke Sawczak
fixed typo fixed typo fixed typo clang
2022-09-10yuzu: Multiple room UI improvementsgerman77
2022-09-02Address review commentsFearlessTobi
2022-08-27yuzu/multiplayer: Warn when game is running or no network interface is selectedFearlessTobi
2022-08-15core, network: Add ability to proxy socket packetsFearlessTobi
2022-07-25network, yuzu: Make copyright headers SPDX-compliantFearlessTobi
2022-07-25network, yuzu: Improve variable naming and style consistencyFearlessTobi
2022-07-25network: Move global state into a seperate classFearlessTobi
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25common: multiplayer: Use GameInfo typegerman77
2022-07-25Address second part of review commentsFearlessTobi
2022-07-25Address first part of review commentsFearlessTobi
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi