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path: root/src/yuzu/util
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2019-05-25sequence_dialog: Reorganize the constructorLioncash
The previous code was all "smushed" together wasn't really grouped together that well. This spaces things out and separates them by relation to one another, making it easier to visually parse the individual sections of code that make up the constructor.
2019-05-25sequence_dialog: Remove unnecessary horizontal specifierLioncash
QDialogButtonBoxes are horizontal by default.
2019-05-20yuzu/util: Specify string conversions explicitlyLioncash
Allows the util code to build with implicit string conversions disabled.
2019-05-19yuzu/util: Remove unused spinbox.cpp/.hLioncash
This has been left unused since the removal of the vestigial surface viewer. Given it has no uses left, this can be removed as well.
2019-03-16yuzu: Make hotkeys configurable via the GUIAdityarup Laha
* Adds a new Hotkeys tab in the Controls group. * Double-click a Hotkey to rebind it.
2018-10-31configure_system: Contrain profile usernames to 32 charactersLioncash
Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user.
2018-09-17yuzu/util: Antialias game list compatibility pixmapsLioncash
We pass a hint to the QPainter instance that we want anti-aliasing on the compatibility icons, which prevents the circles from looking fairly jagged, and actually makes them look circular.
2018-08-29Show game compatibility within yuzufearlessTobi
2018-01-18qt: Migrate to Qt 5 signal/slot connection syntax where applicableLioncash
2018-01-16clang-formatMerryMage
2018-01-12Remove gpu debugger and get yuzu qt to compileJames Rowe
2018-01-12Massive removal of unused modulesJames Rowe