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qt: add network components when using discord
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yuzu: Improve behavior when clicking on controller box in Control configuration
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Enable to use controller to close a game
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This reverts commit a94371f67b9da4fd1f421b2088b4366e3e58a1ad.
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When reducing the number of Connecter Controllers, keep the one clicked if it was not the last one of the list
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* Improvement in Directory Path Detection for Shortcuts
This pull request updates how the directory path for shortcuts is determined. The main changes are:
1. Replaced the use of environment variables to determine the path of the desktop and applications menu with `QStandardPaths::writableLocation`. This change addresses an issue where the desktop path was not correctly identified when its location was customized, as shown in the attached screenshot.
2. Added conversion from `QString` to `std::string` using `toUtf8()`, which correctly handles non-ASCII characters in directory paths. This change ensures that directory paths containing Portuguese words like "Área de trabalho" are supported.
3. Replaced directory checking using `Common::FS::IsDir()` with `QDir::exists()`.
These changes should improve cross-platform compatibility and code robustness. Because it couldn't locate my desktop, which wasn't on the C drive, but on the F, and even though localization wouldn't work because it was setting it to find the 'Desktop' folder and in the computer's language it says 'Área de trabalho', that will fix for other languages too.
* Update main.cpp
* formatting
* Update src/yuzu/main.cpp
Co-authored-by: Tobias <thm.frey@gmail.com>
* Update src/yuzu/main.cpp
Co-authored-by: Tobias <thm.frey@gmail.com>
* Update main.cpp
* Update main.cpp
* Update main.cpp
desktopPath > desktop_Path
applicationsPath > applications_Path
* Update main.cpp
* formatting
* Update main.cpp
This code will attempt to use QStandardPaths to find the applications directory. If that fails, it will resort to using the ~/.local/share/applications directory, which is a common location for application shortcuts in Linux.
* Update main.cpp
* formatting
---------
Co-authored-by: Tobias <thm.frey@gmail.com>
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- Show the right confirm dialog if wanted
- Create generic method to ask close confirmation
- Add "R + Plus + Minus" default shortcut to Restart emulation
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- Add General setting to choose if a confirm dialog is shown when stopping
- Show the right confirm dialog if wanted
- Reuse dialog window that ask to close the game
- Add "L + Plus + Minus" default shortcut to Stop emulation
- Create generic question dialog based on TAS dialog
- It allows controller interaction on most dialogs
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yuzu: Save multiple resolutions per icon
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Enable controller interaction in Controller Applet
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service: am: Add support for LLE Album Applet
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yuzu: Add desktop shortcut support for Windows (continuation of #11344)
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yuzu-qt: Track play time
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Allows creating desktop shortcuts with icons for yuzu games.
Co-Authored-By: Jeroen van Schijndel <13182141+roenyroeny@users.noreply.github.com>
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general: Remove uncaught usages of C++ string number conversions
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Seemed like a good time to move these over.
Also remove usage of std::sto{l,ll,ul,f,d}
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qt: add verification for installed contents
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service: mii: Update implementation Part1
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am: Implement UserChannel parameters
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Used by the Super Mairo 3D All-Stars collection.
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configure_graphics: Fix handling of broken Vulkan
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core: implement basic integrity verification
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msvc: set warning level to /W4 globally
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Otherwise caused a blue Vulkan badge to appear in the status bar.
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Small optimization.
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The VSync combobox wouldn't populate if there was no Vulkan device,
which caused issues with trying to set VSync on other backends.
This also adds another layer to GetCurrentGraphicsBackend to check for
broken Vulkan and return OpenGL instead of Vulkan.
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And fix a bunch of warnings
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qt: fix romfs dumping for multiprogram applications
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am: shorten shutdown timeout when lock is not held
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